Sweeney: PCs Good for Anything... But Games

Unreal creator: Tim Sweeney PCs are good for anything, just not games” on TG Daily is a Q&A with the Epic CEO which, as the title of the article suggests, features some negative comments about the PC as a gaming platform. This is actually just the age-old complaint about PCs with integrated graphics, as he says that mainstream PCs are not suited to gaming:
Retail stores like Best Buy are selling PC games and PCs with integrated graphics at the same time and they are not talking about the difference [to more capable gaming PCs]. Those machines are good for e-mail, web browsing, watching video. But as far as games go, those machines are just not adequate. It is no surprise that retail PC sales suffer from that. Online is different, because people who go and buy games online already have PCs that can play games. The biggest problem in this space right now is that you cannot go and design a game for a high end PC and downscale it to mainstream PCs. The performance difference between high-end and low-end PC is something like 100x.
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Re: No subject
Mar 14, 2008, 19:55
62.
Re: No subject Mar 14, 2008, 19:55
Mar 14, 2008, 19:55
 
All a standard relatively recent model PC needs to play most games is a $180 graphics card and its ready to go.

Hmmm, I thought you needed a Hard Drive, CPU, Motherboard, Sound card (if MB doesnt), Speakers/headphones, Power Supply, Ram, Case, CD drive, Monitor, Mouse and Keyboard as well as a video card.

I must have been mistaken.

Sarcasm aside, Intel's onboard video is shit, I'll give Sweeney that. It's also lame that computer manufacturers are selling some PC's as gaming capable when they really are not. But a $180 video card bought today, is not going to last very long for PC gaming, and who knows about the rest of someones system. Just buying a video card may not cut it for a lot of people.

I also think Epic has shot themselves in the foot time and time again since post Unreal Tournament 1. First mistake was having someone else make Unreal 2 that completely failed to grasp what made Unreal 1 good. Second mistake was Unreal 2k3. Then they made a great move by having the Make Something Unreal contest and really nurturing the mod community.

They followed that up with Unreal 2k4, which can be looked at as both a success and a failure. A success in that it brought home the Contest and allowed mod authors to build upon their previous work. And while they put together a very large package with Unreal 2k4, it fragmented their own community dozens of different ways, and they basically made the same game as Unreal 2k3 but just added more stuff to it.

They follow that up with making Gears of War 360 exclusive, which boiled down to a big "fuck you" to everyone that ever supported them in the past. Then this gets followed up with the PC version of GoW being so screwed up it's unplayable online.

Then over the past year or more Sweeney and CliffyB start flapping their gums about not supporting PC gaming etc, and are still doing it. Sweeney even stating the next engine will be made for next gen consoles first and PC last.

And now with UT3 coming out...the interface sucks and is obviously designed for a console, and the gameplay has not changed since 2k3. Its the same game with a new coat of paint, and while that may be fine for the select hard-core pro UT MP players....most people learned not to get suckered again after 2k4.

Now Epic will move on to consoles for the next 10 years, probably release the same shit over and over, sales will dwindle and they will blame it on something else.

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This comment was edited on Mar 14, 20:19.
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