This press
release announces Codemasters' plans for a retail version of
Damnation, a project that began life
as a modification that was runner-up in the mod category in the
Make Something Unreal Competition
(
story). A new
Damnation Product
Section is home to the game, which is due for Games for
Windows, Xbox 360, and PlayStation 3 later this year. Here's
word:
Tuesday, 6th March 2008 – 2pm UK – Codemasters®, a leading video
game publisher, and US creative studio Blue Omega Entertainment today announced
Damnation™, a new videogame franchise set to come leaping onto the Xbox 360®
video game and entertainment system from Microsoft®, the PLAYSTATION®3 computer
entertainment system and Games for Windows® this winter.
Evolving the shooter genre with its unique and exhilarating combination of fluid
action and combat, Damnation will feature huge, open environments, frenetic
combat, daredevil acrobatics and high-octane vehicle-based stunts. Presenting
players with an intense test of reflexes, quick thinking and rapid-fire
conflict, Damnation will feature vast, breathtaking landscapes, each covering
miles of distance and thousands of vertical feet.
Billed as a 'shooter gone vertical' and visually inspired by iconic elements of
American history, these massive streaming landscapes will form the battlegrounds
for a post-industrial conflict between humanity and an unstoppable arms dealer
hell-bent on total world domination.
Players will be able to choose their own paths and navigate the world by
performing daredevil feats on the edge of human ability. However players aren't
the only ones with mind-blowing acrobatic skills; intelligent enemies will give
chase and engage players in frantic gun fights and attacks that can come from
any direction – in Damnation's world there's no safe place to hide.
With up to three hours of actual gameplay stretching out in front of them per
level, players will need more than just muscle power to get across each level
safely. Damnation will offer players a selection of awe-inspiring vehicles, from
motorbikes capable of launching across seemingly infinite chasms, to huge,
armour-piercing marvels that will induce mayhem with every huge shell.
The high action will be supported with an epic and in-depth story which, while
focusing on the exploits of the hero character Rourke, is truly an ensemble
piece. Players will meet and become involved in intricate story plots that
reveal much more than the obvious.
In addition to the single player experience, Damnation comes complete with a
unique set of multiplayer options that take full advantage of the game's
expansive levels. Currently in development at Blue Omega's facilities in
Annapolis, USA, Damnation will be available for Xbox 360, the PLAYSTATION 3
system and Games for Windows in late 2008. For more information and to catch a
glimpse of what the future of gaming has in store, visit
www.codemasters.complaydamnation.