THQ Director Blames Piracy for Iron Lore Closure

GamesIndustry.biz reports on a post on the Quarter To Three Forums by THQ director of creative management Michael Fitch venting his frustrations with the state of PC gaming following the closure of Iron Lore Entertainment (story). The lengthy post outlines concerns about rampant piracy, how Titan Quest's reputation suffered when pirates reported crashes (which were caused by failure to properly crack the game's DRM), complaints about hardware vendors creating compatibility issues, stupid users and bad reviewers. He concludes trying to look at the bright side: "Alright, I'm done. Making PC products is not all fun and games. It's an uphill slog, definitely. I'm a lifelong PC gamer, and hope to continue to work on PC games in the future, but man, they sure don't make it easy."
View : : :
115.
 
Re: RE: PC game prices
Mar 5, 2008, 01:41
Re: RE: PC game prices Mar 5, 2008, 01:41
Mar 5, 2008, 01:41
 
I may be mistaken here, Jerykk, but I think you're saying that we've lost all these types games on the PC, right?

Well, you're partially mistaken. Some of these genres still get a good game on occasion but it's too rare for the genre to be considered alive. It's like a corpse that occasionally twitches.

Vehicular combat games - Ehhh, what are these? I can't even think of one.

Interstate '76? That was a classic. Unlike Twisted Metal, it actually felt like you were driving a car and it had depth. We need open-world, vehicular combat games with RPG aspects and good driving models. Unfortunately, the last vehicular combat game that comes to mind was Hard Truck and that was pretty bad.

Space Sims - The X series is doing fine. Their next title was recently announced. And while few here care for his games, Derek Smart seems to be going fairly strong still. I wouldn't exactly call this dead.

I'd call it dead when no American developer will even touch it and the space sims that do come from Europe are, for the most part, crappy and unpolished. Whatever happened to Freespace 3? Or Independence War 3?

cRPGs - Witcher? Mask of the Betrayer? Two worlds? That's just what's been released last year.

Witcher was a great game. Mask of the Betrayer was an expansion pack to a shitty game. And Two Worlds was a very shitty game that had more in common with Diablo than any actual cRPGs.

Shooters with depth - What's wrong with Crysis? It runs like a one legged whore with a broken back but I'd call it a pretty deep shooter? Large open areas, the suit powers that actually make a big difference on how you play. And what about Bioshock? Giant underwater station that you can walk back and forth in plus plasmids plus ton of weapons plus upgrades plus being able to use the environment against your enemies not good enough?

Crysis wasn't really deep at all. You either play stealthy and put up with completely retarded AI or you go blow everything up. There's not much meaningful choice in the end.

Bioshock was a watered down (all pun intended) version of System Shock 2. No RPG aspects? Check. Respawn chambers every five feet? Check. Overpowered plasmids? Check. Lack of plasmid and enemy variety? Check. Plasmid choices that can switched at any time? Check. Weapons that can all be fully upgraded by the end of the game? Check. No inventory? Check. No challenge? Check.

Bioshock was also designed for the 360 so it doesn't really count as a PC game.

or incredibly quick, high-flying action - It's funny because you mention UT, and we just had the umpteenth iteration of that game released. Also, Team Fortress 2?

UT3 is fast, yes. However, it's probably the last UT we'll ever see. It also has a heavy emphasis on vehicles which have no place in fast-paced, over-the-top shooters. TF2 isn't fast unless you play as the Scout. Even if you include TF2, that's two games... out of how many slow, pseudorealistic military shooters?

Off the top of my head, 3 long time PC Franchises are actually being restored this year. Fallout, Starcraft and Deus Ex.

I don't actually consider them restored unless they can at least live up to the previous titles. I doubt Fallout 3 will be as good as one or two. And no, that's not because of the perspective change. I'm happy with that. It's just that Bethesda's previous RPGs have shown a complete lack of meaningful choice, the very basis upon which the original Fallout was built. I highly doubt Deus Ex 3 (which won't come out until 2009 or 2010 if EIDOS is to be believed) will even come close to the original, as it's a multiplatform title and most likely being led by 360 development. As for Starcraft 2, well, I suspect it will live up to the original.

Now let's look at some of the franchises that have been (or will be in due time) raped for the consoles:

Rainbow Six
Call of Duty
Ghost Recon
Longest Journey
Mechwarrior
Commandos
Elder Scrolls
F.E.A.R. (Project Origin lead SKU is 360).
Thief
And of course, Deus Ex.

Are we veteran PC gamers jaded? I guess. If jaded means that we once played great games that haven't been matched since, then yeah, I guess we are jaded. As with any medium that grows increasingly mainstream, the quality of games has declined over the years. When developers didn't try to cater every game to retards and grannies, great games were made. Great games are still made now, only far, far less frequently.

Avatar 20715
Date
Subject
Author
1.
Mar 3, 2008Mar 3 2008
2.
Mar 3, 2008Mar 3 2008
5.
Mar 3, 2008Mar 3 2008
4.
Mar 3, 2008Mar 3 2008
12.
Mar 3, 2008Mar 3 2008
15.
Mar 3, 2008Mar 3 2008
3.
Mar 3, 2008Mar 3 2008
6.
Mar 3, 2008Mar 3 2008
8.
Mar 3, 2008Mar 3 2008
17.
Mar 3, 2008Mar 3 2008
19.
Mar 3, 2008Mar 3 2008
20.
Mar 3, 2008Mar 3 2008
22.
Mar 3, 2008Mar 3 2008
     Re: No subject
30.
Mar 4, 2008Mar 4 2008
      Re: No subject
35.
Mar 4, 2008Mar 4 2008
       Re: No subject
23.
Mar 3, 2008Mar 3 2008
     Re: No subject
42.
Mar 4, 2008Mar 4 2008
      Re: No subject
83.
Mar 4, 2008Mar 4 2008
       Re: No subject
25.
Mar 3, 2008Mar 3 2008
     Re: No subject
73.
Mar 4, 2008Mar 4 2008
7.
Mar 3, 2008Mar 3 2008
9.
Mar 3, 2008Mar 3 2008
10.
Mar 3, 2008Mar 3 2008
11.
Mar 3, 2008Mar 3 2008
14.
Mar 3, 2008Mar 3 2008
13.
Mar 3, 2008Mar 3 2008
16.
Mar 3, 2008Mar 3 2008
18.
Mar 3, 2008Mar 3 2008
21.
Mar 3, 2008Mar 3 2008
 ...
24.
Mar 3, 2008Mar 3 2008
74.
Mar 4, 2008Mar 4 2008
26.
Mar 3, 2008Mar 3 2008
27.
Mar 4, 2008Mar 4 2008
28.
Mar 4, 2008Mar 4 2008
29.
Mar 4, 2008Mar 4 2008
31.
Mar 4, 2008Mar 4 2008
34.
Mar 4, 2008Mar 4 2008
36.
Mar 4, 2008Mar 4 2008
55.
Mar 4, 2008Mar 4 2008
32.
Mar 4, 2008Mar 4 2008
33.
Mar 4, 2008Mar 4 2008
72.
Mar 4, 2008Mar 4 2008
37.
Mar 4, 2008Mar 4 2008
38.
Mar 4, 2008Mar 4 2008
39.
Mar 4, 2008Mar 4 2008
41.
Mar 4, 2008Mar 4 2008
54.
Mar 4, 2008Mar 4 2008
56.
Mar 4, 2008Mar 4 2008
     Re: No subject
57.
Mar 4, 2008Mar 4 2008
     Re: No subject
58.
Mar 4, 2008Mar 4 2008
      Re: No subject
59.
Mar 4, 2008Mar 4 2008
       Re: No subject
61.
Mar 4, 2008Mar 4 2008
        Re: No subject
76.
Mar 4, 2008Mar 4 2008
     Re: No subject
80.
Mar 4, 2008Mar 4 2008
      Re: No subject
82.
Mar 4, 2008Mar 4 2008
       Re: No subject
87.
Mar 4, 2008Mar 4 2008
        Re: No subject
89.
Mar 4, 2008Mar 4 2008
         Re: No subject
84.
Mar 4, 2008Mar 4 2008
       Re: No subject
85.
Mar 4, 2008Mar 4 2008
       Re: No subject
90.
Mar 4, 2008Mar 4 2008
       Re: No subject
88.
Mar 4, 2008Mar 4 2008
      Re: No subject
94.
Mar 4, 2008Mar 4 2008
      Re: No subject
95.
Mar 4, 2008Mar 4 2008
96.
Mar 4, 2008Mar 4 2008
98.
Mar 4, 2008Mar 4 2008
110.
Mar 4, 2008Mar 4 2008
106.
Mar 4, 2008Mar 4 2008
     Re: No subject
45.
Mar 4, 2008Mar 4 2008
53.
Mar 4, 2008Mar 4 2008
40.
Mar 4, 2008Mar 4 2008
43.
Mar 4, 2008Mar 4 2008
47.
Mar 4, 2008Mar 4 2008
50.
Mar 4, 2008Mar 4 2008
44.
Mar 4, 2008Mar 4 2008
49.
Mar 4, 2008Mar 4 2008
51.
Mar 4, 2008Mar 4 2008
52.
Mar 4, 2008Mar 4 2008
105.
Mar 4, 2008Mar 4 2008
112.
Mar 4, 2008Mar 4 2008
124.
Mar 7, 2008Mar 7 2008
126.
Mar 8, 2008Mar 8 2008
 115.
Mar 5, 2008Mar 5 2008
    Re: RE: PC game prices
116.
Mar 5, 2008Mar 5 2008
123.
Mar 7, 2008Mar 7 2008
75.
Mar 4, 2008Mar 4 2008
46.
Mar 4, 2008Mar 4 2008
48.
Mar 4, 2008Mar 4 2008
60.
Mar 4, 2008Mar 4 2008
62.
Mar 4, 2008Mar 4 2008
64.
Mar 4, 2008Mar 4 2008
67.
Mar 4, 2008Mar 4 2008
86.
Mar 4, 2008Mar 4 2008
107.
Mar 4, 2008Mar 4 2008
109.
Mar 4, 2008Mar 4 2008
111.
Mar 4, 2008Mar 4 2008
113.
Mar 4, 2008Mar 4 2008
114.
Mar 5, 2008Mar 5 2008
117.
Mar 5, 2008Mar 5 2008
118.
Mar 5, 2008Mar 5 2008
119.
Mar 5, 2008Mar 5 2008
125.
Mar 7, 2008Mar 7 2008
127.
Mar 8, 2008Mar 8 2008
128.
Mar 9, 2008Mar 9 2008
122.
Mar 7, 2008Mar 7 2008
63.
Mar 4, 2008Mar 4 2008
65.
Mar 4, 2008Mar 4 2008
108.
Mar 4, 2008Mar 4 2008
66.
Mar 4, 2008Mar 4 2008
68.
Mar 4, 2008Mar 4 2008
69.
Mar 4, 2008Mar 4 2008
70.
Mar 4, 2008Mar 4 2008
77.
Mar 4, 2008Mar 4 2008
71.
Mar 4, 2008Mar 4 2008
78.
Mar 4, 2008Mar 4 2008
79.
Mar 4, 2008Mar 4 2008
81.
Mar 4, 2008Mar 4 2008
91.
Mar 4, 2008Mar 4 2008
92.
Mar 4, 2008Mar 4 2008
93.
Mar 4, 2008Mar 4 2008
97.
Mar 4, 2008Mar 4 2008
99.
Mar 4, 2008Mar 4 2008
100.
Mar 4, 2008Mar 4 2008
101.
Mar 4, 2008Mar 4 2008
103.
Mar 4, 2008Mar 4 2008
102.
Mar 4, 2008Mar 4 2008
104.
Mar 4, 2008Mar 4 2008
120.
Mar 6, 2008Mar 6 2008
121.
Mar 7, 2008Mar 7 2008
129.
May 17, 2008May 17 2008