THQ Director Blames Piracy for Iron Lore Closure

GamesIndustry.biz reports on a post on the Quarter To Three Forums by THQ director of creative management Michael Fitch venting his frustrations with the state of PC gaming following the closure of Iron Lore Entertainment (story). The lengthy post outlines concerns about rampant piracy, how Titan Quest's reputation suffered when pirates reported crashes (which were caused by failure to properly crack the game's DRM), complaints about hardware vendors creating compatibility issues, stupid users and bad reviewers. He concludes trying to look at the bright side: "Alright, I'm done. Making PC products is not all fun and games. It's an uphill slog, definitely. I'm a lifelong PC gamer, and hope to continue to work on PC games in the future, but man, they sure don't make it easy."
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110.
 
Re: Actually none of this matters.
Mar 4, 2008, 23:39
Re: Actually none of this matters. Mar 4, 2008, 23:39
Mar 4, 2008, 23:39
 
This all sounds like a whole lot of sticking your fingers in your ears and yelling "lalala there is no problem here there is no problem here" to me.

Not really. It's more like a whole bunch of guys saying "we don't buy your bullshit excuses, but if you want to leave, there's the fucking door."

If PC gaming really, truly died, I'd be sad for a few days, then I'd buy another console and play something else. When AD&D went into third edition and became a gigantic clusterfuck, me and my buddies moaned about it for a few days, then switched to a different RPG.

See, all these publishers and devs are whining and bitching about PC Gaming dying in these longwinded blowhard rants, and none of them seem to realize that most of us gamers JUST DON'T GIVE A FUCK.

Don't whine to me about how much money you're losing to fucking piracy. Don't whine to me in some futile attempt to explain why your fucking game that I just paid 50 bucks for doesn't work because you included Bullshit DRM That Doesn't Do Shit Except Fuck Legitimate Customers Up The Ass 2.47a.

We just don't care. PC Gaming isn't going to die. We all know this. So for yet another dev/publisher to be whining about how they're going to go to the console, well fine, fucking GO already.


Stardock doesn't include DRM and they're selling like a fucking champ. Second expansion is coming out in a month. They've made enough money to release 1500000000 content updates for free.

Guild Wars just sold its 5 millionth copy. The Witcher broke 600,000. Sins of a Solar Empire sold 100,000 in 2 weeks.

PC Gaming isn't dying. And any of these drama tards that are whining and bitching about it dying need to just shut the fuck up and go make shovelware crap for the Wii already.

PC gaming isn't going to die, but I do see the AAA publishers a lot more leery about getting into or continuing in the market.

Dude, who cares??? These are the "quality" publishers that foist all these movie tie-ins and Tomb Raider 9,334,583 and Unreal Tournament 3 Super Alpha Plus Redux 2 bullshit on us. The really good games come from small developers who generally get a new or relatively unknown publishers to fund them for a game.

If EA and Take 2 and THQ and Infogrames and all the other fucktards want to leave PC Gaming, then BYE BYE!!! Take your DRM shite to the 360, see if they appreciate it there.

I'll happily keep giving my money to Stardock.

Creston


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