if you sell 10,000 games, and see 40,000 different IPs connected to a server to ply online or to download a patch, what do you think is happening?
When you go to the pirate bay and see 400 people seeding a torrent of the game that isn't in stores yet, what do you think is happening?
Piracy is the #1 threat to the survival of PC gaming. I speak as a PC gamer, ex-lionhead coder, and current indie game maker.
You can deny it all you like, but why the hell is everyone (even my pc-loyal old employer) shifting 100% to consoles?