Crysis SDK

The Crymod Modding Portal now has the official release of version 1.0 of the Crysis SDK for modification authors. The Official CryENGINE2 Documentation has been updated with info about the new release, and the SDK Forum is where to go for serious discussion of their use. The 407 MB download is mirrored on AtomicGamer, ComputerGames.ro, FileFront, and Gamer's Hell, and here's the apologetic announcement of the release from Crytek's Cevat Yerli:
Dear Crysis Community,

About 3 months ago Crysis shipped worldwide. We started collecting feedback and were confident that we would be able release our first Patch one week after the release. Unfortunately we underestimated the challenges and were forced to move the release of our patches and the full SDK to 2008.

Since the Demo Release and the Crysis Full Release we have seen wonderful creations of art, design, movies from our community and talented teams have formed to create the next generation of Crysis MODs.

We as Crytek are thrilled to see the talent, engagement, passion and creative potential out there.

We always planned to release the MOD C++ SDK close to the Crysis ship date.

To be plain honest we simply did a bad job, and I personally want to apologize for it. I know the community is growing on a daily base, whilst other members are getting upset and disappointed. We always strife for the highest quality, and sometimes this becomes our Achilles heel.

Within the last few weeks we have been working extra hard to get the first version of the SDK ready for the community. With the tools, the example assets and the updated documentation we hope that it will kick-start your mod development.

We have big plans in engaging the community, making you an even larger part of the future of Crytek which we will share with you soon.

You are the reason why we do games.

On behalf of everyone at Crytek, I want to say big thanks for your support, feedback and engagement in the community. We do our best to listen to you.

Thank you for taking the time to read this.
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1.
 
No subject
Feb 22, 2008, 14:30
1.
No subject Feb 22, 2008, 14:30
Feb 22, 2008, 14:30
 
That is what they are supposed to say.
Put it out there and be honest.

must finish BioShock.....step away from the 360 and play BioShock on PC....
2.
 
No subject
Feb 22, 2008, 14:34
2.
No subject Feb 22, 2008, 14:34
Feb 22, 2008, 14:34
 
I agree. It is good to see dev's take their heads out of their own asses, and man up to the public with sincere apologies and honest promises. I am very impressed.

3.
 
Re: No subject
Feb 22, 2008, 14:55
3.
Re: No subject Feb 22, 2008, 14:55
Feb 22, 2008, 14:55
 
We always strife for the highest quality, and sometimes this becomes our Achilles heel.

They should strive for better spell-checking.

Still, it's nice that they are supporting the community. Now if only they'd support the game by releasing a patch that fixes the retarded AI.

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4.
 
Re: No subject
Feb 22, 2008, 15:01
4.
Re: No subject Feb 22, 2008, 15:01
Feb 22, 2008, 15:01
 
Jerykk strife is spelled correctly. Its a grammatical error. Give them a break, they're German for Christ's sake!

Crytek please get us patches and some CTF and team deathmatch modes in Crysis please!

Perpetual debt is slavery.
Avatar 23321
5.
 
Re: No subject
Feb 22, 2008, 15:03
5.
Re: No subject Feb 22, 2008, 15:03
Feb 22, 2008, 15:03
 
looking forward to source code sdk

6.
 
No subject
Feb 22, 2008, 15:26
Dev
6.
No subject Feb 22, 2008, 15:26
Feb 22, 2008, 15:26
Dev
 
Just depends on how anal you want to be. You could make an argument that since they meant to say strive, its a typo and mispelled. However, since it is indeed a correctly spelled word, only a grammer check would pick it up, and then probably only a check by an actual human

Kinda like engrish, only they did quite well (compared to most engrish) aside from that one word.

This comment was edited on Feb 22, 15:26.
7.
 
Re: No subject
Feb 22, 2008, 16:26
7.
Re: No subject Feb 22, 2008, 16:26
Feb 22, 2008, 16:26
 
For some reason, I always thought they were Croatians...

8.
 
Re: No subject
Feb 22, 2008, 16:44
8.
Re: No subject Feb 22, 2008, 16:44
Feb 22, 2008, 16:44
 
I love when people misspell "misspell" and/or "grammar"!


This comment was edited on Feb 22, 16:45.
9.
 
Re: No subject
Feb 22, 2008, 17:34
9.
Re: No subject Feb 22, 2008, 17:34
Feb 22, 2008, 17:34
 
For some reason, I always thought they were Croatians...
Maybe thinking of Croteam of Serious Sam fame?

"The whole problem with the world is that fools and fanatics are always so certain of themselves, but wiser people so full of doubts." -- Bertrand Russell (I think...)
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10.
 
No subject
Feb 22, 2008, 17:43
10.
No subject Feb 22, 2008, 17:43
Feb 22, 2008, 17:43
 
There are some seriously professional looking mods being done for Crysis (Mechwarrior: Legends being the one I'm pulling for) so it's good to see they're putting more effort into getting it out in a timely manner. FaryCry's patch and mod releases were unacceptably late which pretty much killed most of the mod community for that game.

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I am a Blues Nazi.
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"Both the “left” and the “right” pretend they have the answer, but they are mere flippers on the same thalidomide baby, and the truth is that neither side has a clue."

- Jim Goad
Avatar 10137
11.
 
Re: No subject
Feb 22, 2008, 19:20
11.
Re: No subject Feb 22, 2008, 19:20
Feb 22, 2008, 19:20
 
Yeah I played the hell outta FarCry MP and downloaded all the custome maps like a madman. All over this SDK like stink on a monkey.

12.
 
Re: No subject
Feb 22, 2008, 19:34
12.
Re: No subject Feb 22, 2008, 19:34
Feb 22, 2008, 19:34
 
Maybe now the mechwarrior living legends mod can make some large progress.


13.
 
Re: No subject
Feb 22, 2008, 22:36
Prez
 
13.
Re: No subject Feb 22, 2008, 22:36
Feb 22, 2008, 22:36
 Prez
 
I am wondering how tough it's going to be to mod such a complex engine. I don't expect many mods for Crysis will end up seeing the light of day. Modding has become too demanding it seems.
“The greatness of a nation and its moral progress can be judged by the way its animals are treated.”
- Mahatma Gandhi
Avatar 17185
14.
 
Re: No subject
Feb 22, 2008, 23:42
PHJF
 
14.
Re: No subject Feb 22, 2008, 23:42
Feb 22, 2008, 23:42
 PHJF
 
Living Legends was given special treatment even before Crysis shipped.
Steam + PSN: PHJF
Avatar 17251
15.
 
Thanks Crytek
Feb 23, 2008, 10:43
15.
Thanks Crytek Feb 23, 2008, 10:43
Feb 23, 2008, 10:43
 
I hope other game devs are reading this, because this is how it should be done.
If you screw up, admit, apologize, and we (the community) will typically be happy.
It's not really that complicated...

16.
 
No subject
Feb 24, 2008, 01:30
16.
No subject Feb 24, 2008, 01:30
Feb 24, 2008, 01:30
 
"I hope other game devs are reading this, because this is how it should be done.
If you screw up, admit, apologize, and we (the community) will typically be happy.
It's not really that complicated..."

Exactly.

17.
 
Re: No subject
Feb 25, 2008, 13:18
17.
Re: No subject Feb 25, 2008, 13:18
Feb 25, 2008, 13:18
 
They need to apologize for misleading gamers in interviews with that guy Yerli's statments about crysis and quadcore, crysis and 64 bit OS, and crysis and RAM. Which tests have shown were all untrue.

17 Replies. 1 pages. Viewing page 1.
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