The
Crymod Modding Portal now has the official release of version 1.0 of the
Crysis SDK for modification authors. The
Official CryENGINE2 Documentation has been updated with info about the new
release, and the
SDK Forum
is where to go for serious discussion of their use. The 407 MB download is
mirrored on
AtomicGamer,
ComputerGames.ro,
FileFront, and
Gamer's Hell, and here's the apologetic announcement of the release from
Crytek's Cevat Yerli:
Dear Crysis Community,
About 3 months ago Crysis shipped worldwide. We started collecting feedback and
were confident that we would be able release our first Patch one week after the
release. Unfortunately we underestimated the challenges and were forced to move
the release of our patches and the full SDK to 2008.
Since the Demo Release and the Crysis Full Release we have seen wonderful
creations of art, design, movies from our community and talented teams have
formed to create the next generation of Crysis MODs.
We as Crytek are thrilled to see the talent, engagement, passion and creative
potential out there.
We always planned to release the MOD C++ SDK close to the Crysis ship date.
To be plain honest we simply did a bad job, and I personally want to apologize
for it. I know the community is growing on a daily base, whilst other members
are getting upset and disappointed. We always strife for the highest quality,
and sometimes this becomes our Achilles heel.
Within the last few weeks we have been working extra hard to get the first
version of the SDK ready for the community. With the tools, the example assets
and the updated documentation we hope that it will kick-start your mod
development.
We have big plans in engaging the community, making you an even larger part of
the future of Crytek which we will share with you soon.
You are the reason why we do games.
On behalf of everyone at Crytek, I want to say big thanks for your support,
feedback and engagement in the community. We do our best to listen to you.
Thank you for taking the time to read this.