" more of a problem is the fact for years we been being served pushed out the door half finished games."
Amen to that. I noticed that games got in worse and worse shape as internet access became more widespread. Before games more or less worked as advertised. Then "Demo discs" started shipping with magazines. They usually held a demo or two, and a shitpile of patches for various games. Eventually most everybody got internet access and it became the norm to ship busted ass-games. It really had become ridiculous in terms of quality control. Way back you had to know what you were doing to a certain extent. Loading drivers into high memory to free up enough base ram and most people who owned a PC 20 years ago knew what they were doing. I remember having to write seperate .bat and .config files for boot disks for different games. Anybody remember trying to get Falcon 3 to run on a 386? (Ahh good old DOS 4GW Protected Mode.)
The average PC user now knows how to turn it on a work the mouse, but little else. THAT is the audience that's needed to bring PC gaming back, but it's also the audience with the least tolerance for problems of any kind.
This comment was edited on Feb 21, 02:28.