On Savage 2 Linux Client Delays

The Savage 2: A Tortured Soul Forum explains the delay to the Linux client for Savage 2, the just-launched action/strategy sequel (thanks Ant and LinuxGames). Word is:
The person writing the OpenGL renderer for the client went AWOL, so we had to put it on hold while we prep for launch. As soon as all the chaos of launching the game has died down, somebody will be working on this.
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Savage...
Jan 20, 2008, 13:08
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Savage... Jan 20, 2008, 13:08
Jan 20, 2008, 13:08
 
I bought the original Savage the day it came out and promptly began playing online. When the server was full and people were working together, the game was a blast. However, as we all know, those circumstances are rare in an online game where you are playing with "randomly generated people". Also, after a couple weeks had passed it seemed as if finding a server that was even half full with remotely balanced teams was a rarity.

That being said, how is Savage 2 holding up so far? Are my previous concerns warranted? Can you play it online in a respectable environment without having to go hardcore, join a clan, and make sure you are always fighting against other organized clans?

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Jan 20, 2008Jan 20 2008
Savage...
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