Savage 2 Launches

S2 games announces the launch of Savage 2: A Tortured Soul, the FPS/RTS/RPG hybrid sequel to Savage: The Battle for Newerth. The game is free to download, which will offer players five hours of free playtime. After that a one-time fee of $29.99 will upgrade the game to access unlimited online play. The Savage 2: A Tortured Soul Website offers client downloads, further information, and a launch trailer showing off more of the game. Here's the announcement:
(Rohnert Park, CA) – January 16, 2008 – Independent game developer S2 Games announced today that the highly anticipated PC title Savage 2: A Tortured Soul is now available. Refining and building upon the game design that made the critically acclaimed first title a huge success, Savage 2 incorporates elements of first-person shooter, real-time strategy, and role-playing game. Savage 2 is available exclusively online via download and carries a one-time price of $29.99.

Savage 2: A Tortured Soul is a fast paced multiplayer action title that takes team based game play to another level. Each match is a war for dominance where two teams of 5 to 17 players from two factions, beast or humans, attempt to destroy each other. It will take more than guns to finish the job. Players can choose from an array of units each with ranged, melee, and special abilities. To close the deal and seal the enemy’s fate, players can take control of the ultimate siege units like the Behemoth or the Battering Ram used to destroy enemy buildings or even resurrect a burning demonic Hellbourne. For the more strategic player, each team has one commander who overlooks the battlefield and manages construction, research, and issues commands for strategic assaults.

Savage 2 is free to download and new players can sign up for a demo account with 5 hours of online play. With the free client, gamers have access to several features including playing the offline single player tutorial, unlimited LAN play, and access to the comprehensive replay database that catalogues each and every game. Players who enjoy the game can simply upgrade through the game client or from the official website and will gain access to unlimited online play, full clan support through the Savage Clan League, ability to use persistent items and more.

“The development of Savage 2 has been a labor of love,” said Marc DeForest, co-founder and lead designer of S2 Games. “The fans have been anxiously waiting and their support has kept us working tirelessly to make sure the game lives up to their and our expectations. We can’t wait for gamers to enter the battlefield and test their skills in this truly unique game.”

For more information on Savage 2: A Tortured Soul, please visit http://savage2.s2games.com.
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28 Replies. 2 pages. Viewing page 1.
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28.
 
Re: No subject
Jan 17, 2008, 03:01
28.
Re: No subject Jan 17, 2008, 03:01
Jan 17, 2008, 03:01
 
Fixed

When will people realize that the whole "Fixed" joke has been taken too far, and has lost pretty much all wit?

Not soon, probably.

27.
 
No subject
Jan 17, 2008, 01:57
27.
No subject Jan 17, 2008, 01:57
Jan 17, 2008, 01:57
 
I've only played for a couple of minutes, but the amount of misspellings, poor grammar and improper punctuation use I encountered appalled me. They even misspelled "independent". That's not enough to turn me off of the game, but honestly, if they expect people to pay for this they need to do some proofreading.

This comment was edited on Jan 17, 01:58.
26.
 
Re: No subject
Jan 16, 2008, 23:47
Prez
 
26.
Re: No subject Jan 16, 2008, 23:47
Jan 16, 2008, 23:47
 Prez
 
Definitely looks worth a try. I'm going to download it.
“The greatness of a nation and its moral progress can be judged by the way its animals are treated.”
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25.
 
No subject
Jan 16, 2008, 21:03
25.
No subject Jan 16, 2008, 21:03
Jan 16, 2008, 21:03
 
I was in the beta, and played quite a few hours. I have to say, I'm surprised they really went ahead with launching the full game already. The last version I played still had lots of crashes, a bad memory leak, annoying path finding issues, and frustrating problems with the commander mode. Perhaps they fixed everything in the last week, but it's hard to imagine.

On the positive side the setting is interesting for an FPS and it does do a good job of encouraging players to work as a team. But ultimately it's the core of the game play, the combat, that gets tired quickly. Melee is a matter of dancing around while playing rock paper scissors. And ranged combat, with the exception of a few effective weapons, is mostly a nerftastic affair. The result being it can take minutes to kill someone at range, assuming they're not clever enough to bugger off or you don't run out of ammo first.

But, give it a try anyway, you should know after 5 hours if it's worth it.

24.
 
Re: No subject
Jan 16, 2008, 20:15
24.
Re: No subject Jan 16, 2008, 20:15
Jan 16, 2008, 20:15
 
The first Savage was a great concept, but very poorly implemented. Lag was horrible and balance was off. The Humans were supposed to be the "ranged" archetype and the Beasts were supposed to be the melee one. Well, the melee worked out great - but the Humans not so much. What it ended up being was Humans desperately trying to take down the Beasts before they got close and then resorting to their subpar melee, and most of the time the Beasts won the fight. Sadly, looking at the win ratio on their website, the Beasts are still winning more, though it seems a lot more even.

I'll wait for the reviews before I spend money on this game. Unless the netcode has been severely upgraded, it's not worth it.

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WoW = Waiting on Warhammer.
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23.
 
Re: No subject
Jan 16, 2008, 20:07
23.
Re: No subject Jan 16, 2008, 20:07
Jan 16, 2008, 20:07
 
You guys have sparked my interest..i'll check it out.

22.
 
No subject
Jan 16, 2008, 20:01
22.
No subject Jan 16, 2008, 20:01
Jan 16, 2008, 20:01
 
DON'T FEED THE TROLLS.

This comment was edited on Jan 16, 20:02.
21.
 
Re: No subject
Jan 16, 2008, 19:28
21.
Re: No subject Jan 16, 2008, 19:28
Jan 16, 2008, 19:28
 
I would really like to know this list of really great multiplayer games currently out because I've been looking and there hasn't been anything decent since battlefield 2

Obviously we don't think the same of what are great games. But that is beside the point. I didn't state any specific games because it's going to be different for everyone.

CoD4, no "lastability" (not a word by the way)? Tell that to all the people still playing CoD, CoD2 and now CoD4. CoD4 is currently ranked 3rd by Gamespy behind the HL & HL2 multiplayer games.

Day of Defeat, Team Fortress 2, Counter-Strike series, Battlefield Series, Crysis, FEAR, Company of Heroes, Supreme Commander, list goes on and on and on and on...didn't even get into console titles. While I don't think ever one of these is "great" for me, there are thousands of other out there playing them that do.

This isn't specific to just Savage 2...any multiplayer game that comes out these days had better be damn good to compete in this market. Seeing as they don't seem to have retail distribution or even a high profile digital distro to help them get those sales...it's a tough road.

Prime example...Unreal Tournament 3. From what I hear and have seen in the demo, it's a good game...but it's PC sales have been crap. Even Epic's UT3 is not a guaranteed winner, and has had abysmal PC sales.

----------------------------------------------------
Currently fragging in Team Fortress 2, CoH Opposing Fronts, Puzzle Quest, The Witcher, Shadowgrounds Survivor.

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This comment was edited on Jan 16, 19:32.
20.
 
Re: No subject
Jan 16, 2008, 19:14
20.
Re: No subject Jan 16, 2008, 19:14
Jan 16, 2008, 19:14
 
very generic like team fortress 2

Very generic? Are you serious? TF2 was one of the most polished and stand-outish games in a long while. Just because it didn't have grenades (which were nothing but a spam fest) doesn't mean it was dumbed down - the gameplay was tweaked to cause players to be more accurate instead of just chucking nades everywhere.

- - - - - - - - - -
WoW = Waiting on Warhammer.
My Steam Community link:
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19.
 
Re: No subject
Jan 16, 2008, 19:10
19.
Re: No subject Jan 16, 2008, 19:10
Jan 16, 2008, 19:10
 
Pretty good, and refreshing after the triple-decker of disappointment that was CoD4, TF2 Quake Wars, UT3.

Fixed. TF2 was anything but a disappointment. Quake Wars, on the other hand, was one giant letdown.

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WoW = Waiting on Warhammer.
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18.
 
No subject
Jan 16, 2008, 18:55
18.
No subject Jan 16, 2008, 18:55
Jan 16, 2008, 18:55
 
Pretty good, and refreshing after the triple-decker of disappointment that was CoD4, TF2, UT3.

17.
 
Re: No subject
Jan 16, 2008, 18:28
17.
Re: No subject Jan 16, 2008, 18:28
Jan 16, 2008, 18:28
 
I'm grabbing it right now. Probably the first demo/eval I've bothered to download in a year. Fast torrent.
s{
This comment was edited on Jan 16, 18:37.
16.
 
No subject
Jan 16, 2008, 18:27
16.
No subject Jan 16, 2008, 18:27
Jan 16, 2008, 18:27
 
Looks interesting. It also looks complicated, and from the small (but dedicated) cores of players that play games like NS and Empires, I'm not sure how successful this one will be. Strong Commander games haven't typically done well commercially (the only one I can really remember, mods aside, is Allegience), and Strong Commander mods tend to build up small followings.

Then again, maybe people just aren't playing PC FPS as much as they once did.

15.
 
No subject
Jan 16, 2008, 18:16
15.
No subject Jan 16, 2008, 18:16
Jan 16, 2008, 18:16
 
Even if you think you are too busy with other games like Team Fortress/CoD4 every night, just try the demo. It is really different to most online games at the moment and if you get a good team together its a blast. Well worth the $30.

Buying it nurtures the indie developers out there and its a great price point which needs to be encouraged.

14.
 
Re: No subject
Jan 16, 2008, 17:12
PHJF
 
14.
Re: No subject Jan 16, 2008, 17:12
Jan 16, 2008, 17:12
 PHJF
 
multiplayer games with added on single player CoD4 which has lastability.

fixed it for you. The maps are great, modes are well varied, and combat is smooth as ice.
Steam + PSN: PHJF
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13.
 
Re: No subject
Jan 16, 2008, 17:01
13.
Re: No subject Jan 16, 2008, 17:01
Jan 16, 2008, 17:01
 
Depends on what you define as great multiplayer to be honest, most other stuff out there is very generic like team fortress 2 was a huge letdown dumbed down for consoles and ignored the origins of the original game which was great. Then you have all these single player games with added on Multiplayer CoD4 which the no lastability.

I would really like to know this list of really great multiplayer games currently out because I've been looking and there hasn't been anything decent since battlefield 2.

12.
 
RE:
Jan 16, 2008, 16:30
12.
RE: Jan 16, 2008, 16:30
Jan 16, 2008, 16:30
 
> I hope they've finished it. I was in the open beta just a few weeks ago and it only appeared to be about half done.

Yeah. I logged into my account and it still says "the beta has started!" at the top of the page. And the front page doesn't even say it launched. HMMMMMMMMMM

11.
 
Re: No subject
Jan 16, 2008, 16:10
11.
Re: No subject Jan 16, 2008, 16:10
Jan 16, 2008, 16:10
 
I had high hopes for Savage when it first came out. I just couldn't get into it (played the demo or beta)...granted I didn't give it much of a chance. I didn't like the movement in the game or the network issues they seemed to be having when Savage 1 first launched. I never went back to give it another shot.

With that said, I will try Savage 2...but unless it's really polished, feels right, and the network code is up to snuff it's just not going to be able to compete with all the other great multiplayer games around these days.

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Currently fragging in Team Fortress 2, CoH Opposing Fronts, Puzzle Quest, The Witcher, Shadowgrounds Survivor.

Join the "Blues News" Steam Community Group. http://steamcommunity.com/groups/bluesnews
This comment was edited on Jan 16, 16:12.
10.
 
Support
Jan 16, 2008, 15:47
10.
Support Jan 16, 2008, 15:47
Jan 16, 2008, 15:47
 
Just FYI S2Games has 12 months of additional funds and support set aside for Savage 2. So there are still many more features and addons to come as well as fixes.

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9.
 
No subject
Jan 16, 2008, 15:24
9.
No subject Jan 16, 2008, 15:24
Jan 16, 2008, 15:24
 
I haven't really kept tabs on this game, but with all the praise it and its predecessor have been getting around here I think I'll have to give this one a try.

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