that said, i'll stand corrected if you like, however back in the days when "xtension" was all the rage, i used to post over at the egosoft forums lots (there is actaully a GREAT little space community over there) and i'd be willing to bet if you posted a poll up, over 80% of folks wouldnt be playing the game for combat.
The community is still great over there. I don't think 80% are not playing for combat, but perhaps 80% are playing for trade with occasional combat.
It's almost impossible to avoid combat entirely, especially if your economic empire is huge. On the other hand, it's a lot easier to avoid trade entirely. A gamer could theoretically stay with the original fighter and never buy or sell anything. I don't know how long the player could last making sorties into pirate sectors, but it would technically be combat-only.
in fact, id go further than that, X is a empire building game in most peoples eyes.
That may be true, but it's still a "pure" space sim when it comes right down to it. It just has lots of other components also.
On the other hand, Eve isn't really a space sim in the traditional sense (that's what Derek was saying, I think, and I agree with it). It's more accurate to say that it is inspired by the space sim genre. This comment was edited on Jan 16, 11:30.