New Star Trek Online Developer?

WarCry is reporting that P2 Entertainment, the developer formerly known as Perpetual Entertainment, is no longer working on Star Trek Online. This is the latest chapter in a saga that has included the dissolution and reformation of Perpetual amid rumors that the project would end up being a "casual" game (story) and a lawsuit alleging that fraud had occurred somewhere along the way (story). Attributed to "multiple sources" at P2/Perpetual, this unconfirmed report says the license and "game's content" (presumably art assets) have been transferred to a different Bay-area developer (which is not named), but the game code remains at Perpetual/P2, suggesting this game's eventual release is still a long way off.
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Jan 16, 2008, 11:27
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Re: No subject Jan 16, 2008, 11:27
Jan 16, 2008, 11:27
 
that said, i'll stand corrected if you like, however back in the days when "xtension" was all the rage, i used to post over at the egosoft forums lots (there is actaully a GREAT little space community over there) and i'd be willing to bet if you posted a poll up, over 80% of folks wouldnt be playing the game for combat.
The community is still great over there. I don't think 80% are not playing for combat, but perhaps 80% are playing for trade with occasional combat.

It's almost impossible to avoid combat entirely, especially if your economic empire is huge. On the other hand, it's a lot easier to avoid trade entirely. A gamer could theoretically stay with the original fighter and never buy or sell anything. I don't know how long the player could last making sorties into pirate sectors, but it would technically be combat-only.

in fact, id go further than that, X is a empire building game in most peoples eyes.
That may be true, but it's still a "pure" space sim when it comes right down to it. It just has lots of other components also.

On the other hand, Eve isn't really a space sim in the traditional sense (that's what Derek was saying, I think, and I agree with it). It's more accurate to say that it is inspired by the space sim genre.

This comment was edited on Jan 16, 11:30.
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