Unnecessary and irrelevant to the discussion, as they don't relate to the WoW interface. If you want to try to bolster your argument about the (supposed) complexities of the WoW interface then you should provide links showing how that interface is unnecessarily obtuse.
Please go back and READ
what I wrote. The point of my posting the docs was for him to show me why he thinks the games UI doesn't work. It had nothing to do with WoW or its UI for that matter. My posting the docs was proof that (a) he's never played ANY of my games (b) he has no frigging clue wtf he's talking about...and the game's docs prove that quite clearly.
I know its hard, especially when considering the signal to noise ratio, but do try to keep up if you want me to keep responding to you. As you can see, I just respond to posts which I deem are worthy of my time. Everything else is lost on me. Everything.
Someone who's been in this industry as long, if not longer, than you. Someone who worked on multiplayer games for well over a decade. I've seen sales data that showed a large number of boxes sold and server usage data that showed the majority of those people never getting past the initial portions of the game due to unnecessary complexity. I know what a bad interface can do to player retention in an MMO. I know what I'm saying when I state that WoW's interface is ntuitive.
Again, you're missing the boat here. Tell you what, why not just read my post again.
Also, as long as you're anon, posting that you're the King of Siam doesn't mean squat to me or anyone else here. Any nitwit can post anon and claim to be whoever they want. So spare me the pointless - and largely meaningless and inconsequential - rhetoric.This comment was edited on Jan 2, 17:05.
Game developers are just human beings who happen to make games for a living. If you want to hold us up to higher standards of conduct, then go ahead
...but don't be surprised if we don't uphold them