Oh... his games have always had a special place in my heart. I was really looking forward to Battle Cruiser and it was pretty poor when it was released, but the fact that it was released for free later largely redeemed it. It certainly wasn't for everybody though and it wasn't the game promised in the previews (but whose fault was that?). That was a different time, when computer-gamers got off on complexity.
They are a niche game, for sure, and the interfaces could be better. Of course, they should be as simple as possible without dumbing down the game, but I do have a lot of respect for the fact that the games aren't dumbed down like almost every other game these days (Freelancer anyone?). The only one I can think of off-hand is X3, which I enjoy, but it too has a extremely complicated interface.
I would compare it, maybe, to the Battlefront games. Mastering their complexity is the whole point.
Um... I don't care for the attitude though- on either side. People shouldn't be insulting niche games because that doesn't happen to be what they're into, but this is the internet, and Derek shouldn't be insulting the public- that's not very professional.