CHICAGO - November 19, 2007 – Midway Games Inc. (NYSE: MWY), a leading interactive entertainment publisher and developer and world-renowned developer Epic Games Inc., today announced that the highly anticipated and award-winning Unreal Tournament 3 game has shipped for PC. Building off 2006 Game of the Year, Gears of War's massive success, Epic Games has brought the world's premiere and multi-million unit selling first-person-shooter back to the PC. Unreal Tournament 3, rated "M" for Mature by the ESRB, is available for a U.S. suggested retail price of $49.95, with the PC collector's edition available for a U.S suggested retail price of $59.95. Unreal Tournament 3 is also scheduled to be available soon for the PLAYSTATION®3 computer entertainment system.
"Unreal Tournament 3's superior graphics and gameplay experience take the award-winning Unreal franchise to a completely new level," said Steve Allison, chief marketing officer, Midway. "The game truly defines what fast-paced, frenetic, intense first-person shooter gameplay should be."
"Unreal Tournament 3 delivers on the promise of high-caliber game quality that gamers have come to know and expect from Epic Games and the Unreal franchise," said Mark Rein, vice president, Epic Games. "The power of Unreal Engine 3.0 has enabled the development team to set new expectations for what cutting-edge graphical and gameplay quality for a first-person shooter should be."
Unreal Tournament 3 has been met with numerous awards and critical acclaim from some of the industry's most respected media outlets:
• "Best of E3" E3 2007 - GameSpy
• "Best of E3" E3 2007 - ShackNews
• Runner-Up, "Best Graphics Technology" E3 2007 - IGN
• Finalist, "Best Shooter" E3 2007 - GameSpot
• "Most Innovative Games of E3" - E3 2007 - GamePro
• Nominated "Best PC Game" E3 2007 - GameTrailers
• Nominated "Best First-Person Shooter" E3 2006 - IGN
• Nominated "Best Online Multiplayer Game" E3 2007 - Game Critics Awards
• Nominated "Best Online Game" E3 2007 - GameTrailers
• Nominated "Best Graphics Technology" E3 2006 - IGN
So has anyone actually found a store selling UT3 yet...?
I checked my local Target, WalMart, Best Buy, Circuit City, and EBgames and not one of them have the game in stock. There's shelf space for it, but no one seems to have actually gotten their shipment yet. Bizarre.
weren't they supposed to have some aspects of XMP implemented such as deployable turrets, portable energy fences, etc?That sounds just like Tribes 2, which was a much better multiplayer game. It's just a shame that the recent Tribes game completely blew.
They should've got the guys who were doing XMP for 2k4 and let them implement it as its own gametype in UT3. It's disgusting that they are just letting one of the most novel takes on the CTF gameptype in years just die.
"Both the “left” and the “right” pretend they have the answer, but they are mere flippers on the same thalidomide baby, and the truth is that neither side has a clue."
- Jim Goad
the next version was supposed to be called unreal tournament 2007 but they decided to can that and go for unreal tournament IIIAlso, UT2k3 and UT2k4 were based on the Unreal 2 engine, whereas UT3 is based on the Unreal 3 engine.
This whole concept of default, muted, vivid, and intense. No matter which option I use, every color seems dingy like it's got brown in it.The only one I like is muted... all the others go overboard on the contrast and are far too bright.
I can remember the idea of being able to fight across multiple servers being planned ever since the original Unreal, the idea of streaming maps sounded too good to be true.I have not heard any discussion of that and it doesn't really sound like a worthwhile feature... it would be more practical to divide a server into three and have people transferring between "realms" but even that strikes me as a bit pointless.
First and foremost the graphics aren’t nearly as decent as the early preview screenshots and movies shown, every game gets hit with an ugly stick before release but the obnoxious amount of blur and fake HDR bloom is over the top.I didn't notice any blur, whereas I did in Team Fortress 2 (where it looked really good) and got fed up of it in Crysis (far too much). As for HDR - I agree, but that is fixed by selecting muted. And the textures are meant to be higher in the retail version, though still nowhere close to the initial screenshots they pushed out for promotion (the ones that looked amazing).
want to pay particular attention to the menus, the hud, and the server browser.You'll be terrified to know then that they didn't change it at all for the shipping version. They'll fix the UI in a patch down the road.