Crysis Q&As

PCGH Extreme's Technical Q&A with Crytek and Intel Part 1 discusses the technology behind Crysis, focusing on multi-core and 64-bit support, while part two of that Q&A discusses the game's engine and physics as well as general topics.
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Nov 14, 2007, 18:39
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Re: No subject Nov 14, 2007, 18:39
Nov 14, 2007, 18:39
 
64 bit is just a hair slower, atleast on Vista 32 vs 64. Some overhead.

As mentioned it's about memory usage and being able to disable streaming for less loading off the drive.

Oh and it will ship with 64 bit, confirmed by Crytek. On 64 bit Os's you'll get an additional bin64 folder about 40-50 MB uncompressed on the HD.
This comment was edited on Nov 14, 18:42.
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