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Hellgate at the Gate

Several updates to the Hellgate: London Website outline the flurry of activity surrounding Flagships new action/RPG. There's a general State of the Game update from Bill Roper outlining what went on with the game's launch and what's been done to remedy some of the associated issues. There's also a post outlining that the subscription system is back online, a post announcing the single-player patch is live and word the servers will be coming down for an update on November 5 outlining the new theme that will go live at that time. On the topic of the subscription system return, included in Bill's update is word that the Founder's Club offer will be extended to account for this downtime, and a further announcement on this topic will follow.

32. Re: well... Nov 5, 2007, 18:52 Some Dude
How did those old devs make money back in the day with such a limited audience and why is it so hard to do the same thing today?

Sticking around for a few years isn't necessarily the same thing as making money.

As to why it's harder, well, just think of the insane amount of resources it takes to really compete now. Teams are so big now it's shocking. I don't even know everyone I work with anymore; I pass people in the hall and I have no idea what they do. It's like moving from a rural town to one of those sun-eclipsing apartment towers in New York.

Of course, people are still doing it. You can still get six people together and make a game, absolutely. Hell, there was a space shooter with a long name that just came out recently, and that was made (I think) by one guy.

So the idea of small, independent development is still alive and well. But is that stuff really competing for or holding our attention? Which games get the 400-post threads here? The ones that took 100 people two years to make. Which games don't? Smaller efforts hardly get noticed or supported by the public. You can blame EA for that if you want, but I think some of it lies with ourselves, as gamers. The little guy's product just doesn't turn us on any more.

This comment was edited on Nov 5, 18:57.
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  25. Nov 5, 12:22 PC Gaming IS unfortunately dead, for me. NobleAtreides
  26. Nov 5, 12:48  A masterpiece? No Some Dude
  27. Nov 5, 14:45   Re: A masterpiece? No Overon
  28. Nov 5, 16:08    Re: A masterpiece? No Undocumented Alien
  29. Nov 5, 17:10     Re: A masterpiece? No Overon
  33. Nov 5, 20:25      Re: A masterpiece? No Undocumented Alien
  30. Nov 5, 17:57 well... Hyatus
  31. Nov 5, 18:40  Re: well... Krovven
>> 32. Nov 5, 18:52  Re: well... Some Dude


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