Alright...Got a few minutes to wait for my son to finish eating, so I'll bite.
PC Gaming is not exactly dead. But it's not the same thing I grew up with, either. You can't look at the subscription numbers for MMORPGs and say PC gaming is dead. It's just changed business models.
Personally, I can't stand MMORPGs. I played about a month's worth of WoW and I was so bored. These days the money isn't coming from FPS and CRPGs, it's coming from subscriptions.
I guess the best question is, what happened to all of the good independent developers? It seems like the dream these days is to make a studio just good enough to be bought up by EA. How did those old devs make money back in the day with such a limited audience and why is it so hard to do the same thing today?
Is it so hard to say no to EA's money? Or is it their readily available spots on store shelves?
What can be done to rectify this?