Ray, I went back to look at your post in the other thread. Since I do enjoy the game, lemme see where I disagree:
Bland graphicsI disagree here. The graphics, especially in Hell, look very interesting to me. Sure, the random_subway010.map is boring. But later on in the beta, you come to the museum. That was cool. And like I said, Hell was cool looking. Small, but cool. I'm hoping that there's more stuff taking place in Hell.
Limited sound effectsYou're right on this one. I'm not noticing though since I'm having fun blasting through the demons. After 50 levels, I may change my mind.
Jerky animationsI actually looked for this last night since I remember you mentioning it. I just don't see anything jerky about it. The "pose" of the model is lame looking in the character select screen, but in-game, it seems to be fine. In fact, the blademaster has some cool animations, and the engineer runs while holding both guns and that looks kinda cool. I didn't see anything that looked jerky though.
Confined, linear levelsAgree here. Not much to say.
Unlimited ammoThis doesn't bug me very much. What I'd like to see is the addition of ammo, but make it for elite/hardcore play. But the normal gameplay is brain-dead zombie killing. Ammo would just be a money sink and get in the way of that.
Big, ugly interfaceIf you're using the chat, then yeah, the UI sucks. It also sucks that you can't do melee in 1st-person. As for the size of the UI as you play it, again, this isn't an issue for me. I'm playing at 1600x1200, and it doesn't seem to get in the way. I also play in 3rd-person, so my avatar is blocking stuff also, and I still don't mind. I figure raiding in WoW took up 3/4 of my screen anyway, so this is actually better.

(not to say that it is better than WoW's GUI. Nothing beats that).
Incorrect FoVHavn't noticed this.
Generic NPCsThe NPCs had character, but they ripped it all out due to the complaining. From what I understand, there were many threads in the beta forums about how non-demon-attacking-the-world the NPCs sounded. Perhaps they neutered it too much, though.
Dialogue broken up over .. clicksAgree. Very annoying. I hope it's fixed.
Lifeless worldThe crates explode. Debris kicks up as you shoot. There are containers to loot. Supposedly there are secret passages if your Luck is high enough. I don't agree on this one. It's no less lifeless than a majority of other MMOs out there where the only thing you can do is fight and open chests.
Lack of storyWell, the demon thing is the story. And if you only played the demo, then you wouldn't see much of it. As of act 2,
there is a device that someone created that can seal the hellrifts. He died, so it's your job to use it in another hellrift. When you do, it pisses off the demon in charge of that one and he comes after you with all his buddies. I admit, I'm not reading much of the quests due to the problem with the clicking over and over mentioned above. But I am picking up some of it.
Ability to walk into NPCsIn single player, this shouldn't happen. If they were anticipating a lot of people in one HUB, then I can see how they'd want to not allow this. The game instances the HUBs, so this shouldn't be allowed. Agree on this point, but doesn't bug me.
Generic weapons with generic blast patternsI got a new weapon last night. It fires a flaming dart thing that lodges wherever it hits (monster neck, body, walls, etc). It burns for about 1 second and then explodes. I have another weapon that fires a spray of fire and covers the ground with napalm looking stuff that burns everything in the area. And of course the magical effects are going off at the same time. I disagree with this.
(Weapons) that shoot all overDepends on which one you use. Some have a higher spread than others. The dart thing, for instance, shoots where you tell it to.
Guns that cannot be used because you're not a melee toonWeapons are indeed restricted to classes. This is no different than other class-based games though. Melee in HGL sucks though.
Battles that consist solely of circle-strafing..Try a boss fight or elite mode. In normal mode fighting, yeah, this is how I play. In a boss fight, they run faster than you so it doesn't work so well.
Combat that entails holding down the attack button through the levelSo far, this is true. The addition of ammo would solve this.
Simple FedEx questsThe one I mentioned above in the sst was fun and different. Since I'm only level 10, I can't really disagree.
Lack of oveall direction or atmosphereWelcome to the demo. I think they had Larry the Fuckup design the layout of the demo.
pointless talentsAs an engineer, you can go three different ways. Hunter (they can call in napalm strikes), forget what the 2nd one is called, but basically they can control nanobots or a larger bot that fires rockets, or you can go all out with one big bot that can tank and heal group mates. What I dislike is that each skill can take up to 10 points at times. That's 1/5 of your skill points in a single skill, so you're very restricted in the area you go.
Thinks that's aboot it.
So basically, I agree and disagree on stuff. But what you don't address is the gameplay: wading through the burned out city and ruins of London mowing down demon wave after demon wave. Running in to the fucking-huge boss that kicks your ass. Walking in to a room, tossing out a few bots, and having the place got bat-shit crazy as guns and spells are going off all over the place. And that's why I am going to buy it. The gameplay is Diablo simple. Find demons, click buttons until demon dies. Be careful not to die during a boss fight.
The demo was pure shit. As I mentioned before, I uninstalled the game after the demo and was ready to put it out of my mind. But I had a beta key, a fast connection, and boredom. So I tried it. The very first of the demo is the same as the retail game. But the 2nd HUB is different, and that's where it starts to become fun (I don't remember if they had a hellrift in the demo). Unfortunately, there's no way to try the real game without buying it. I really wish they'd just let people download the client and play to the 2nd HUB for free. I think they'd pick up a lot more people.
The pay model sucks, as does the limitation of 3 chars online. I'm willing to put up with that, though, for some good clean demon hunting with my friends online. And as for the ads, they really are hard to notice unless you are looking for them.
I think that's it. That's basically why I'm going to buy the game. Now to push the post button and see how many typos I have...
Edit: 3 typos so far, but I can't find the 3rd one now.
This comment was edited on Nov 1, 15:51.