Gold - SimCity Societies

EA announces that SimCity Societies is gold, and the new installment in the SimCity series is due in stores on November 13:
REDWOOD CITY, Calif. — October 31, 2007 — Today Electronic Arts Inc. (NASDAQ: ERTS) announced that SimCity Societies, the newest edition of the top-selling PC gaming franchise, SimCity, has been approved for manufacturing and is expected to begin shipping to stores across North America, Asia, Australia and Europe on November 13th. In SimCity Societies, you construct not only the cities you desire, but create their cultures, societal behaviors and environments as well. Build an artistic city, authoritarian dictatorship, spiritual community or most any society you want in SimCity Societies!

With more than 500 building types, decorative objects and all-new resources, there are endless possibilities to the cities you can develop. A revolutionary feature set allows you to combine buildings that will produce or consume new kinds of resources called “social energies.” How you mix and match these resources – industry, wealth, obedience, knowledge, devotion, or creativity—determines the social energy of your city.

Will your city be happy and creative, spiritual and knowledgeable, will it be wealthy and powerful or obedient and fearful? Its fate is in your hands! From futuristic metropolises and fantastical haunted cities to obedient Orwellian states and devout contemplative towns – what to combine and connect is up to you, the creator.
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No subject
Oct 31, 2007, 21:26
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No subject Oct 31, 2007, 21:26
Oct 31, 2007, 21:26
 
Sim City 5 it isn't...

But I still hope this is an entertaining city builder because I'm a freak like that.

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Re: No subject
Nov 1, 2007, 03:33
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Re: No subject Nov 1, 2007, 03:33
Nov 1, 2007, 03:33
 
I'm very interested in it, but I'd like to see a demo first.
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No subject
Nov 1, 2007, 07:09
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No subject Nov 1, 2007, 07:09
Nov 1, 2007, 07:09
 
Well the GFX look like they suffer from the move to 3D. Blurry textures and blocky look that reminds me a lot of CityLife.


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No subject
Nov 1, 2007, 07:34
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No subject Nov 1, 2007, 07:34
Nov 1, 2007, 07:34
 
It's not even done by Maxis (because they're probably busy turning out 'The Sims: Pederast') so it'll be missing both the kooky humour and design that made all the previous games good.

Btw, Sim City 4 was in 3D.

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No subject
Nov 1, 2007, 08:51
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No subject Nov 1, 2007, 08:51
Nov 1, 2007, 08:51
 
The original was AWESOME. Simcity 2000 was pretty good. After that they didn't catch my attention nearly as much as the first two. I'll wait to see it in the bargain bin...
“Extinction is the rule. Survival is the exception.” -- Carl Sagan
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Re: No subject
Nov 7, 2007, 17:36
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Re: No subject Nov 7, 2007, 17:36
Nov 7, 2007, 17:36
 
Sim City 4 was pseudo3d... it rendered in 3d, but once it was rendered, it became a static bitmap unless it had moving parts. So the game did not render 30 frames of the entire city map at once... it only rendered it once (and even on a good computer that could take a few seconds to build), and from then on only the cars and moving props were rendered in 3d; the rest was a static background that was no longer being processed by the video card.
Ancient
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