The other fact is that the PC used to be the breeding ground for innovative titles that pushed boundaries and took risks, probably because consoles weren't that established...
Well now haven't times changed. I can't think of one prominent innovative non-mmorpg pc-exclusive title, but I can think of heaps coming to console only. (Maybe you could argue for Crysis or Relic and Massive's rts efforts). - Actually Stalker would fit this criteria, buggy as it was it was still a solid effort.
MGS4, SM Galaxy, Army of 2, and loosely Haze, Assassins Creed, Mass Effect, Kane and Lynch, Rock Band, all pushing new areas...
new control schemes are also helping.
We used to be flooded with the likes of Quake, GTA, CRPGs, Battlezones, worms, syndicate, dungeon keeper, Half-Life, sim city, system shock, thief, deus ex, NOLF,
all we have left is Strategy, Casual, Simulators and MMORPG games. Oh and of course a flood of derivative FPS, which are largely aimed at consoles regardless. (at the very least modified to work on consoles).
This has nothing to do with me being bitter about the majority of games being under 8 hours in length, buggy, over-simplified, derivative and many with convoluted subsidisation schemes, and expensive extra content that used to be free only a scant few years ago as normal.
Gaming is going the way of the console... and the least I could do is publicly spew venom towards the companies such as Flagship which are trying to turn the PC gaming industry into the nickel and diming joke of micro-transactions and low-value content that is majorately console gaming, and the people who will happily eat it up like Bizarro suggesting a subscription model for BF2 would be a decent idea (here's an idea - BF2/2142 WAS an episodic model! did you forget about all the shitty add-on packs that were released for BF2 that lasted about a week online while the game-hurting bugs are still present today? Or the way EA dumped BF2 pretty much the instant 2142 was out) All the while at the same time I will praise the companies pumping out decent, fathomable, interesting games with some semblence of originality or innovation in them without pandering to a mainstream console audience.
If you think I am causing the downfall of PC gaming, well... I'll see you on xbox live.
This comment was edited on Nov 1, 09:33.