Gold - Neverwinter Nights 2: Mask of the Betrayer

The Neverwinter Nights 2 Vault (thanks Fion) has news that the Mask of the Betrayer expansion for Neverwinter Nights 2 is now gold for both the US and Europe, and expected to arrive in stores on October 9 in North America and "late September" in Europe. On a related note, the NWN2: Mask of the Betrayer Website is live.
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29.
 
No subject
Sep 17, 2007, 08:37
29.
No subject Sep 17, 2007, 08:37
Sep 17, 2007, 08:37
 
its great if you liked NW2, but the noticeable faults of the game are well documented. The fidgety combat system and poor AI were game-killers. And I wanted to like the game.

BG2 is still the champ even with its aging graphics.

28.
 
No subject
Sep 16, 2007, 20:20
28.
No subject Sep 16, 2007, 20:20
Sep 16, 2007, 20:20
 
I still think the game is fantastic and more than worthy of it's name.

I think the hardcore DnD players WHO can't stop complaining about what's missing and what-not should just stick with the (real-life) table-game. Allow me to add --> I'm a hardcore DnD player and I LOVE NWN and NWN 2. No complaining here.

Where are the adults?
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27.
 
Re: No subject
Sep 16, 2007, 18:13
27.
Re: No subject Sep 16, 2007, 18:13
Sep 16, 2007, 18:13
 
That's right, I should be able to haul a full party around.


You can.

~
DebugMode 1
rs ga_party_limit(6)
DebugMode 0

Enjoy.

Creston


Avatar 15604
26.
 
Re: No subject
Sep 16, 2007, 03:41
26.
Re: No subject Sep 16, 2007, 03:41
Sep 16, 2007, 03:41
 
Most multiplayer mods don't have those problems. I don't know what the devs were thinking forcing everyone to be in the same zone and for the game to freeze anytime there is any conversation. Maybe to make sure nobody tripped a script to soon or, who knows.

But the fun of NWN2 multiplayer isn't playing the single-player story with friends. It's making your own, or playing the creations of others.

Avatar 17499
25.
 
Re: No subject
Sep 16, 2007, 00:34
25.
Re: No subject Sep 16, 2007, 00:34
Sep 16, 2007, 00:34
 
Yeah that was a big headache Just didn't seem right for a 2006 game to have such bizarre co-op gameplay mechanics.
Adventures of a video game mercenary
http://virtualmerc.blogspot.com
24.
 
No subject
Sep 16, 2007, 00:25
24.
No subject Sep 16, 2007, 00:25
Sep 16, 2007, 00:25
 
I stopped playing NWN2 after I found out multiplayer was just like Baldur's Gate, everyone has to be on the same map and you get dragged around and shut down when someone shops and opens dialog. Screw that.

Avatar 3931
23.
 
Truth
Sep 15, 2007, 21:21
23.
Truth Sep 15, 2007, 21:21
Sep 15, 2007, 21:21
 
I still don't believe people are having all these CTDs. Honestly, if you are having CTDs with NWN2 you are either downloading too much porn in the background while playing or you are officially too stupid to own a PC. It has *never* crashed on me, even after hours of play.

I do agree with the "dumbing down" being a serious detriment to the game. It's bad enough that NWN1 and 2 used a very loose, lame, and very noobish interpretation of the core D&D rules (even set to hardcore, it still isn't right), but when you add in the cheesy resting and death it just compounds matters. Thankfully, Modders created a true rules set for the first game, and I'm hoping one for NWN2 isn't far behind.

This comment was edited on Sep 15, 21:21.
Avatar 13929
22.
 
Re: No subject
Sep 15, 2007, 21:12
22.
Re: No subject Sep 15, 2007, 21:12
Sep 15, 2007, 21:12
 
I never finished the game either. Played the game, was having fun too, got to docks district and could not continue becuase it would CTD everytime I tried to enter the patrol office. So I restarted the game and played it to that point agian, not so much fun this time, and it worked no more CTD, yay. Soon after I was in a large battle and the stupid snob bitch wizard woman fryed my whole party, have not played since. Maybe I'll fire it up again and next time the bitch wizard wants to join my party I'll just hack her to pieces instead.


"Any society that would give up a little liberty to gain a little security will deserve neither and lose both." Benjamin Franklin
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21.
 
Re: No subject
Sep 15, 2007, 20:48
21.
Re: No subject Sep 15, 2007, 20:48
Sep 15, 2007, 20:48
 
I really liked the story and characters, but didn't enjoy the gameplay and graphics at all. So NWN2 was yet another "interactive book" in cRPG history for me.
Adventures of a video game mercenary
http://virtualmerc.blogspot.com
20.
 
Re: Didn't care for it really
Sep 15, 2007, 20:34
20.
Re: Didn't care for it really Sep 15, 2007, 20:34
Sep 15, 2007, 20:34
 
I respect and am grateful that they were able to create an expansion to NWN2, despite all the problems with the original game. I've played almost every D&D CRPG since the goldbox days, and in my opin NWN2 definitely belongs with its glorious predecessors. But this time around, despite all the hype about "tweaks and improvements to the original game" I think it would be prudent to wait for the reviews before buying this expansion.

19.
 
Re: Didn't care for it really
Sep 15, 2007, 20:14
19.
Re: Didn't care for it really Sep 15, 2007, 20:14
Sep 15, 2007, 20:14
 
Once you get to Neverwinter, you only ever are forced to have one NPC in your party, and even then it's not for the whole game, just up to like Act 3 or so.

But the devs have said they recognize that some folks wanted to say 'no' when new NPC's were introduced, and to be able to adventure completely solo. So the expansion has several NPC followers, but none are forced on you.

Also the 'nobody dies until everyone does.' That's just another sign of how games are being dumbed down to appeal to the masses. But really was it any different in NWN1 were you just went back and had your companion rezed, or bought a few backup Rods of Resurrection when you were in town?

Avatar 17499
18.
 
Didn't care for it really
Sep 15, 2007, 19:22
18.
Didn't care for it really Sep 15, 2007, 19:22
Sep 15, 2007, 19:22
 
I'm a big RPG fan, and I really wanted to like NWN2, but two things really bugged me: the fact that you were forced to have certain NPCs in your group at certain times and that no one in your party ever died unless the whole group died.

Avatar 15151
17.
 
Re: No subject
Sep 15, 2007, 18:48
17.
Re: No subject Sep 15, 2007, 18:48
Sep 15, 2007, 18:48
 
That's right, I should be able to haul a full party around.
I don't know if you made it to the end of the game (spoiler):
In the last battle, you get to control every NPC you've picked up so far, minus the one(s) that have turned on you (which can potentially be none). It was a little unwieldy controlling that many, but it was an interesting few minutes to play.

This comment was edited on Sep 15, 18:48.
16.
 
Re: No subject
Sep 15, 2007, 18:43
16.
Re: No subject Sep 15, 2007, 18:43
Sep 15, 2007, 18:43
 
I mean, you live in a swamp, as the foster child of a former adventurer
--

I remember that when it was called Star Wars.

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15.
 
Re: No subject
Sep 15, 2007, 18:22
15.
Re: No subject Sep 15, 2007, 18:22
Sep 15, 2007, 18:22
 
Never finished the OC but pre-order this exp. Have got the GameStop/EB Games exclusive download which I assume is a module for NWN2. So has anyone played it... Mystra's Blessing, that is?


EDIT: Oh I see it is just an added blessing in game for you character.


This comment was edited on Sep 15, 18:25.
14.
 
Re: No subject
Sep 15, 2007, 18:00
PHJF
 
14.
Re: No subject Sep 15, 2007, 18:00
Sep 15, 2007, 18:00
 PHJF
 
That's right, I should be able to haul a full party around.

Paladin
Fighter
Cleric
Druid
Rogue
Sorceror

Anything less is... uncivilized.
Steam + PSN: PHJF
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13.
 
Re: No subject
Sep 15, 2007, 17:38
13.
Re: No subject Sep 15, 2007, 17:38
Sep 15, 2007, 17:38
 
He means if it really wants to be some good DnD, it should allow up to 6 PCs.

"Pants! Pants! Pants!"
12.
 
Re: No subject
Sep 15, 2007, 17:20
12.
Re: No subject Sep 15, 2007, 17:20
Sep 15, 2007, 17:20
 
I don't know if I understand what you mean there.

I'm not one for playing NWN 2 with a marching army behind me. It's just not the type of game for it.

It's just good how it is, I think.

Where are the adults?
Avatar 15836
11.
 
Re: No subject
Sep 15, 2007, 16:46
PHJF
 
11.
Re: No subject Sep 15, 2007, 16:46
Sep 15, 2007, 16:46
 PHJF
 
It was a start allowing more than 2 player characters.

Once we get back to six... we'll be onto something.
Steam + PSN: PHJF
Avatar 17251
10.
 
Re: No subject
Sep 15, 2007, 16:30
10.
Re: No subject Sep 15, 2007, 16:30
Sep 15, 2007, 16:30
 
I agree with Fion, but also with the 'farmboy' remark.

Yes, you are a foster child and it eventually appears that you're not a typical farmboy. This or that, at the beginning of the game you ARE a "boy". Ok, you look like a grown up bad-ass, but still they treat you like a... a retard/boy?

Ofcourse this has much to do with the prologue being a toturial, but still.. it's hard if you want to Role Play as a sadistic drow cleric - indeed!

Cheers,
Vince

PS: Allow me to add --> NWN 1 and NWN 2 are GREAT, FANTASTIC games and I am, matter-of-factly, a huge fan of the series.

Where are the adults?
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