Dear Friends,
It is my sad duty to announce that FASA Studio has officially closed its doors. Today was the official last day of employment for those of us who had not moved on to other positions within Microsoft Game Studios. While the rumors have been circulating forever, we chose to wait on an official announcement because we didn’t want people’s attention distracted from our last product, Shadowrun, a game we love.
As a testament to the team's commitment to Shadowrun, we released three title updates to improve the product even after the team learned we were losing our studio. We have kept our Community Manager and Technical Support Manager on the job to aid and support you and will continue to do so while people continue to play our game. I am pleased that about half of us have found great positions elsewhere in MGS and Microsoft where they can share their experience and passion with the great people there.
But now, as the last of us say our goodbyes to each other, I’m saying goodbye to you on behalf of a group of talented and dedicated professionals who busted their humps for the love of the game. I am proud to have worked with and represented them to you and know that wherever they go, they will continue to kick ass.
Mitch
Honestly I still hold out hope that Bungie will make another Oni game
Thing is, I really don't mind. Consoles are getting more and more PC-like anyway. all we really need is the ability to make mods and more support for mouse/keyboard and continuing support for backward compatibility and we'll be golden. maybe some more independent developer support too.I don't see the mod or indie dev things happening anytime soon. The console makers want to keep a stranglehold on anything that gets onto those boxes. It has to go through them, and usually you'll have to pay for it unless the developer has enough clout to get around that. Only official mods will be allowed, and indie devs will probably have to pay through the nose to get their stuff offered for download. Consoles just have a very different business model than PCs.
Mechwarrior and Mechwarrior2 were cool because they felt and looked a lot like simulators. The later games I played seemed more like shooters with mechs.I didn't like MW3 much, but I think that MW4/Mercs got better again.
A 'spiritual successor' a la Bioshock as someone mentioned earlier, could be excellent even without the FASA license.Not sure what the future will be for MW, but I'd be happy if someone would make another Heavy Gear game.
Really, I think DX10 and Games For Windows is just a scam to kill off PC gaming. They'd rather just collect royalties on Xbox games.
is gonna buy up Freespace
Any other favorites with gameplay that people miss?
Freespace
Wing Commander
X-Wing
The Dungeon Keeper series
The Myth series
The Mechwarrior series
Any other favorites with gameplay that people miss?
Even when you get it all right, the odds of it being a success are still stacked because at the end of the day, its down to the finicky gamers.
If this is the case why gamble on mech assault or what ever that Xbox version was called?
The original Mech worrior games had a cult. At least that is the impression I've always had.
This could just be a move to consolidate and when they do eventually make another Btech/Shadowrun game, there won't be anyone to complain that its not faithful to the source.Internally maybe. But just like with SR, the sound of crickets when it gets released is all the complaining they need to hear. Although the months of angry posts on their forums and everywhere else should be a hint too, but we've already seen how well they take those hints.