Even when you get it all right, the odds of it being a success are still stacked because at the end of the day, its down to the finicky gamers.
If this is the case why gamble on mech assault or what ever that Xbox version was called?
The original Mech worrior games had a cult. At least that is the impression I've always had.
Oh thats easy. Its called market demand
. Neither made enough money to warrant sequels. If a game makes money, trust me, the suits will run
to milk it dry before sun up. Look at Crackdown. Nobody expected it to be a hit. But by the time the suits at MS figured this out and got the ball rolling, the devs had already moved on to [hopefully] better things. So, Crackdown2 will probably still happen but from a different studio, who - we hope - won't bastardize it on cue.
Not even Activision wants to do a mech game. Heavy Gear was a pretty good series.
On the console side, it didn't help that the only Mech game worth playing (a) didn't sell well (b) required a monstrous peripheral to play it.
My guess is, if you want some Mech lovin', either install your old favorites in DOS-Box in WinXP, install a virtual machine or subscribe to GameTap (assuming they even have them on license).
Sometimes, I have to tell you, I hate being in the business. More often than not, you're damned if you do and pretty much f*cked if you don't.This comment was edited on Sep 13, 12:21.
Game developers are just human beings who happen to make games for a living. If you want to hold us up to higher standards of conduct, then go ahead
...but don't be surprised if we don't uphold them