Well zirik if you really want me to point them out I will.
Time and again Spash Damage has said they don't want to be the Battlefield series, but time and again they keep refering to 'other games' (which is the Battlefield series.
Overall Quake Wars trys to be Quake meets Battlefield, and fails horribly. Vehicles are horrible, Animations are bad, the FX and sounds are incredibly shallow. Maps are small, objectives are 1 way only. Stats I think should be an all or nothing thing. Either get rid of them, or do what Battlefield 2/2142 did and have a server to keep track of them.
Now if they went with the Battlefield 2/2142 engine with Quake Wars Assets I would be perfectly happy and be looking forward to the game, but as it stands, it's not Quake and it's not ET, it's a train wreck of both and in the end that will be it's failing.
Don't get me wrong I'm not a fanboi of anything except good solid fun gameplay, and while the Quake Wars Demo was cetrainly better then the beta's it still need a few more months to cook, IF not longer.