Well after the first couple of hours of playtime I certainly thought so. It was so fast I couldn't even for a minute figure what was going on or what I had to do but after about 2 days it's really starting to grow on you. That's when you just start to read all the on-screen advice the game gives you and that's when you start to figure out how you can help your team by choosing the right class for the current phase of the map. I noticed that more than in games like Battlefield, you can really make a difference as a single player. 5 Minutes you're running to the front as a soldier getting killed over and over again before you decide to play a field ops, clean out the pocket of resistance with an airstrike and let your hackers get in on the objective. I like the fact that you don't have to run miles to get into the action and that the maps are divided in logical phases. Yes, it's still very fast and some might argue that it should be at a much more slower pace for better strategic and tactical gameplay but once you figure out what to do it can't be fast enough
Supporter of the "Chewbacca Defense"