ETQW Demo Details

The Enemy Territory: QUAKE Wars Website now offers details on the demo for Splash Damage's now-gold teamplay shooter. The demo is still expected on Monday, with an IRC release party planned to surround the release. The story also reflects system requirements, and describes its content. Word is:
The Enemy Territory: QUAKE Wars PC Demo comes with the final version of Valley, one of the larger battlegrounds in the game. Set in Yosemite, California, Valley has the Global Defense Force on the attack, as they attempt to foil a Strogg contamination plot centering on a water treatment facility. Valley features a great blend of close quarters infantry action, vehicle battles and aircraft dogfights, and the varied terrain combining mountains, waterways, tunnels and industrial structures allows for many different playing styles. To top it all off, there's a multitude of optional side missions and plenty of opportunities to try out the various defense turrets, artillery and radar deployables - Valley is a prime example of the frantic and diverse action you'll find in Enemy Territory: QUAKE Wars.

If you want to learn more about Valley, read our Valley Map Guide for a full run-down of the team objectives, secondary missions and a host of tactical tips for getting the most out of the various GDF and Strogg weapons, items, deployables and vehicles.

For those who already played Valley in the Public Beta, the map has undergone further balance improvements based on your feedback. Most notably, the GDF can now capture the Contaminator Forward Spawn before the Shield Generator is hacked, which really cranks up the action around that objective. On top of that, the Demo contains the final XP and weapon balance, player movement, and vehicle handling.

The Demo also features ETQW's bots, so you can explore the map and gameplay in single player mode with computer-controlled opponents, or use the bots to fill up empty slots on multiplayer servers. We are also including the standalone server as well as the server launcher tool, so you can host your own online and LAN games.
View : : :
30.
 
Re: gah!
Sep 7, 2007, 00:48
30.
Re: gah! Sep 7, 2007, 00:48
Sep 7, 2007, 00:48
 
Umm.. if you don't like bots, don't play against them? Really, how hard is that?

Since only about half of xbox 360 owners even have Live (not everyone agrees with "pay to play") bots are still there as an OPTION for those who would prefer to play offline, or for those who don't even have Live.

It's hilarious seeing people complain about a bot they've never even played against and never have to use in the first place.

I'm glad they decided to add bots and those who bitch about them being there as an option, SIMPLY DON'T USE THEM!

Date
Subject
Author
1.
Sep 6, 2007Sep 6 2007
2.
Sep 6, 2007Sep 6 2007
4.
Sep 6, 2007Sep 6 2007
6.
Sep 6, 2007Sep 6 2007
8.
Sep 6, 2007Sep 6 2007
11.
Sep 6, 2007Sep 6 2007
   Re: gah!
7.
Sep 6, 2007Sep 6 2007
10.
Sep 6, 2007Sep 6 2007
12.
Sep 6, 2007Sep 6 2007
   Re: gah!
15.
Sep 6, 2007Sep 6 2007
    Re: gah!
13.
Sep 6, 2007Sep 6 2007
   Re: gah!
14.
Sep 6, 2007Sep 6 2007
    Re: gah!
9.
Sep 6, 2007Sep 6 2007
19.
Sep 6, 2007Sep 6 2007
20.
Sep 6, 2007Sep 6 2007
   Re: gah!
21.
Sep 6, 2007Sep 6 2007
    Re: gah!
22.
Sep 6, 2007Sep 6 2007
    Re: gah!
24.
Sep 6, 2007Sep 6 2007
    Re: gah!
25.
Sep 6, 2007Sep 6 2007
     Re: gah!
26.
Sep 6, 2007Sep 6 2007
      Re: gah!
28.
Sep 6, 2007Sep 6 2007
       Re: gah!
29.
Sep 7, 2007Sep 7 2007
        Re: gah!
31.
Sep 7, 2007Sep 7 2007
         Re: gah!
32.
Sep 7, 2007Sep 7 2007
          Re: gah!
33.
Sep 7, 2007Sep 7 2007
           Re: gah!
34.
Sep 7, 2007Sep 7 2007
            Re: gah!
35.
Sep 7, 2007Sep 7 2007
             Re: gah!
 30.
Sep 7, 2007Sep 7 2007
    Re: gah!
23.
Sep 6, 2007Sep 6 2007
   Re: gah!
3.
Sep 6, 2007Sep 6 2007
5.
Sep 6, 2007Sep 6 2007
16.
Sep 6, 2007Sep 6 2007
18.
Sep 6, 2007Sep 6 2007
17.
Sep 6, 2007Sep 6 2007
27.
Sep 6, 2007Sep 6 2007