Gold - Enemy Territory: QUAKE Wars

Activision and id Software announce completion of development on Enemy Territory: QUAKE Wars, Splash Damage's teamplay shooter. The duplication and distribution process won't be especially quick, however, as the game is slated to be available in Europe and Australia on September 28 and in North America on October 2:
Santa Monica, CA – August 30, 2007 – The ultimate online team and objective-based multiplayer experience is locked and loaded! id Software™ and Activision, Inc. (Nasdaq: ATVI) announced today that Enemy Territory: QUAKE Wars™ for Windows® PC has gone gold and will be available in retail outlets in Europe and Australia on September 28, 2007 and on North American store shelves beginning October 2, 2007. Developed by Splash Damage, the prequel to the futuristic wars in the QUAKE II storyline pits the armies of Earth’s Global Defense Force (GDF) against the invading alien Strogg in the multiplayer action shooter that transports players to the front lines in the battle for Earth.

“After months of testing, tweaking and balancing Enemy Territory: QUAKE Wars, I’m pleased to finally be able to say ‘It’s Done!’” said id Software CEO Todd Hollenshead. “We’ve had a ton of fun getting the game ready for the masses and I’m looking forward to seeing the massive battle for the top of the online leaderboards begin!”

To date, Enemy Territory: QUAKE Wars has won more than 15 awards and has been heralded as one of the most anticipated new titles in 2007 by nearly a dozen publications.

“The opportunity to develop Enemy Territory QUAKE Wars has been mind-blowingly cool!” said Splash Damage Owner and Creative Director Paul Wedgwood. “The passion and effort put in by our team at Splash Damage, combined with the amazing direction and mentoring we’ve received from id Software has lead to an award-winning game that we’re incredibly proud of. Our team can’t wait to join fans across the globe to fight in Earth’s battle for survival!”

Enemy Territory: QUAKE Wars for Windows PC is rated “T” by the ESRB and carries a suggested retail price of $49.99 for the regular edition and $59.99 for the Limited Collector’s Edition. To learn more about the game and to secure a pre-ordered copy, visit http://www.enemyterritory.com/.

Enemy Territory: QUAKE Wars takes place in the year 2065 and gives gamers the chance to play as the GDF or Strogg in one of five unique character classes, either online or offline with computer controlled AI teammates and opponents. Employing an arsenal of weapons, vehicles and deployable armaments, players engage in an action-packed test of skill and coordinated teamwork through a series of combat objectives. Persistent character growth and achievements reward players for teamwork, while clearly defined mission and class objectives guide new players to meaningful contributions on the battlefield.

Enemy Territory: QUAKE Wars is also in development by Nerve Software for the Xbox 360™ video game and entertainment system from Microsoft and by Activision Foster City for the PLAYSTATION®3 computer entertainment system.
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97 Replies. 5 pages. Viewing page 1.
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97.
 
No subject
Dec 7, 2007, 02:40
97.
No subject Dec 7, 2007, 02:40
Dec 7, 2007, 02:40
 
i have both games. closed opinions are counter-productive.

This comment was edited on Dec 7, 02:43.
96.
 
Re: No subject
Sep 4, 2007, 04:21
96.
Re: No subject Sep 4, 2007, 04:21
Sep 4, 2007, 04:21
 
It is probably one of the main reasons why this game will ultimately fail, players will endlessly compare and contrast the way ETQW works and plays to Battlefield and most often will come to the conclusion that Battlefield, despite its many flaws, implemented most of these apparent similarities better.

Agreed. The ETQW beta was fun, but it only succeeded in making my play BF2142 again, because, to me, it's so much better.

95.
 
Re: meh...
Sep 3, 2007, 13:11
95.
Re: meh... Sep 3, 2007, 13:11
Sep 3, 2007, 13:11
 
IS THAT POSSIBLE??

Well, yeah, I was being kind of a dick. Don't take it to heart and enjoy your games, whatever the platform you play on.

Cheers

Avatar 19418
94.
 
Re: meh...
Sep 3, 2007, 05:40
Flo
 
94.
Re: meh... Sep 3, 2007, 05:40
Sep 3, 2007, 05:40
 Flo
 
Hmmm Creamy, I play lots of games on my 360 but I'm a pretty decent Quake Wars player. IS THAT POSSIBLE??
Supporter of the "Chewbacca Defense"
93.
 
Re: meh...
Sep 3, 2007, 02:20
93.
Re: meh... Sep 3, 2007, 02:20
Sep 3, 2007, 02:20
 
BF literally invented the type of gameplay that ETQW is imitating so if anything is rehashed garbage its the latter.

Bizzaro, you are obviously a moron. Anyways...

I haven't played beta 2 yet, but I think threads like this do a good job of weening out the pussies from the players.

Thank God we have forums like this to get rid of the pathetic shits that can't learn how to use a mouse or their brain. Natural Selection rocks.

I'm buying a new computer for this. Later dumb fucks. Go back to your consoles. I still play ET several times a week. It's not for the faint hearted. Please leave, and, oh. Seriously, Just, Fuck off and go noodle your little controller thingie.





Avatar 19418
92.
 
...
Sep 2, 2007, 09:30
92.
... Sep 2, 2007, 09:30
Sep 2, 2007, 09:30
 
It's sad to see such vitriol between blues members, both of whom I respect.
That's where you've got it wrong. If you despise everyone then it's funny to see people laying into each other - who wins makes little difference; it's just entertaining. Unless of course it's Riley, in which case you know he's wrong and it's just about how much you can irritate him.

- - - - - - - - - - - - - -
Founder of the "I Hate Smiley Fitz" society

Remember: Riley has autism. He has trouble communicating, and in an overstimulating
environment, he can get frightened and run away, leaving his parents frantic. - Auburn
"The price of freedom is eternal vigilance."
Avatar 22891
91.
 
Re: meh...
Sep 2, 2007, 08:54
Prez
 
91.
Re: meh... Sep 2, 2007, 08:54
Sep 2, 2007, 08:54
 Prez
 
It's sad to see such vitriol between blues members, both of whom I respect.
"The assumption that animals are without rights, and the illusion that our treatment of them has no moral significance, is a positively outrageous example of Western crudity and barbarity. Universal compassion is the only guarantee of morality."
Avatar 17185
90.
 
Re: meh...
Sep 1, 2007, 08:23
90.
Re: meh... Sep 1, 2007, 08:23
Sep 1, 2007, 08:23
 
That is complete and utter crap. The battlefield series has never been a "vehicle combat game first" but always been about combined arms with infantry at its core.
Karkand the most popular BF2 map hardly has any vehicles in it.

Karkand is irrelevant. People in BF2 migrated to infantry only/low vehicle maps, but that doesn't change the overall goal of the Battlefield series which had gameplay that was dominated by vehicles. Look at the jets, helicopters, and tanks with the ability to shell across the map.

You can do objectives in vehicles in BF. You have to get out and actually do more than flag-standing in ET:QW.

ET:QW has FAR more similarities to Team Fortress and Tribes than it does Battlefield, which shouldn't be surprising as SD's first effort was Quake3 Fortress, and many of them are former Tribes players.

This comment was edited on Sep 1, 08:25.
89.
 
Re: meh...
Aug 31, 2007, 16:03
89.
Re: meh... Aug 31, 2007, 16:03
Aug 31, 2007, 16:03
 
BF literally invented the type of gameplay that ETQW is imitating so if anything is rehashed garbage its the latter.

No it did not.

BF is a vehicle combat game first, then a FPS. QW is trying to be a FPS first. As for the other similarities, BF did not even come close to inventing.....

That is complete and utter crap. The battlefield series has never been a "vehicle combat game first" but always been about combined arms with infantry at its core.
Karkand the most popular BF2 map hardly has any vehicles in it.

This comment was edited on Aug 31, 16:04.
88.
 
No subject
Aug 31, 2007, 14:21
88.
No subject Aug 31, 2007, 14:21
Aug 31, 2007, 14:21
 
And that it's large scale battles for objective points, both indoor and outdoor, team vs team, fire-teams, etc, etc, etc.

You could use that same laundry list to compare ETQW to a number of different first person shooters, there’s nothing in ETQW that makes it feel anything like Battlefield.

It is probably one of the main reasons why this game will ultimately fail, players will endlessly compare and contrast the way ETQW works and plays to Battlefield and most often will come to the conclusion that Battlefield, despite its many flaws, implemented most of these apparent similarities better.


Avatar 6174
87.
 
Re: meh...
Aug 31, 2007, 14:04
87.
Re: meh... Aug 31, 2007, 14:04
Aug 31, 2007, 14:04
 
You are both causing a bluesnews forum disturbance.
If you don't disband, the police will come and start clubbing like whack-a-mole is going out of fashion.

This comment was edited on Aug 31, 15:33.
86.
 
Re: meh...
Aug 31, 2007, 13:57
86.
Re: meh... Aug 31, 2007, 13:57
Aug 31, 2007, 13:57
 
and you're still a trolling retard.

Not only that! But he's the kind of pathetic little faggot that will google your name and research you like stalker.

He found out that I wrote some fan fiction for a game once and thought that somehow that knowledge would hurt me. I'd like to meet that mother fucker on the street and see how much his faggoty ass little poop-sniffing machine deals with me when he's not hiding behind Blue like a mother fucking coward bitch boy!

Anyway, grudgebearer. Not only are you allowed to change your opinion; you are allowed to spend or not spend your money in any fashion you choose.

He's just pissed that he chose such a gay name as that of some forgotten faggot band from the 80's. Talk about a downward spiral, that piece of shit is probably a fat old man by now that couldn't keep his body together. I'm talking about nin, in case you somehow missed it.

Zephalepelah
LOL!!!!!!! HAHAHAHAH I sign my name like a girl. Look at me!!!!

85.
 
Re: No subject
Aug 31, 2007, 13:24
85.
Re: No subject Aug 31, 2007, 13:24
Aug 31, 2007, 13:24
 
the only similarities between the two are that they’re both first person shooters and have vehicles

And that it's large scale battles for objective points, both indoor and outdoor, team vs team, fire-teams, etc, etc, etc.

There are far more similarities than the 2 obvious ones you state and the natural comparison is to the Battlefield games and rightfully so.

----------------------------------------------------
Currently playing Everquest 2 (heard it's become a really good game...we'll see)
84.
 
No subject
Aug 31, 2007, 13:07
84.
No subject Aug 31, 2007, 13:07
Aug 31, 2007, 13:07
 
If ETQW is imitating anything its unreal tournaments assault mode, and not very well at that.

ETQW may look like a battlefield clone but the only similarities between the two are that they’re both first person shooters and have vehicles.

Avatar 6174
83.
 
Re: meh...
Aug 31, 2007, 12:45
Enahs
 
83.
Re: meh... Aug 31, 2007, 12:45
Aug 31, 2007, 12:45
 Enahs
 
BF literally invented the type of gameplay that ETQW is imitating so if anything is rehashed garbage its the latter.

No it did not.

BF is a vehicle combat game first, then a FPS. QW is trying to be a FPS first. As for the other similarities, BF did not even come close to inventing.....


Alternating Logo (GreaseMonkey script):
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I am free of all prejudice. I hate everyone equally.
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Avatar 15513
82.
 
Re: meh...
Aug 31, 2007, 12:39
82.
Re: meh... Aug 31, 2007, 12:39
Aug 31, 2007, 12:39
 
BF literally invented the type of gameplay that ETQW is imitating so if anything is rehashed garbage its the latter.


81.
 
Re: meh...
Aug 31, 2007, 11:56
81.
Re: meh... Aug 31, 2007, 11:56
Aug 31, 2007, 11:56
 
Wow someone has way too much time on their hands...

But apparently your reading comprehension skills have failed to evolve along with your trolling.

As I said, I had high hopes for this game, but the final product has turned out not to be what Splashdamage had set out to do.

In the end the BF series is still rehashed garbage, ET:QW still has better conceptual MP gameplay than most of the titles coming out, and you're still a trolling retard.

Life goes on.

This comment was edited on Aug 31, 11:58.
Violence, naked force, has settled more issues in history than any other factor, and the contrary opinion is wishfull thinking at its worst. Breeds that forget this basic truth have always paid for it with their lives and freedoms.
-Robert Heinlein
Avatar 17580
80.
 
Re: meh...
Aug 31, 2007, 10:31
80.
Re: meh... Aug 31, 2007, 10:31
Aug 31, 2007, 10:31
 
Lol owned

79.
 
Re: meh...
Aug 31, 2007, 10:02
nin
79.
Re: meh... Aug 31, 2007, 10:02
Aug 31, 2007, 10:02
nin
 
Re: Anything for a buck Aug 31, 12:41 grudgebearer
"My money goes will be going to ET:QW. "
http://www.bluesnews.com/cgi-bin/board.pl?action=viewthread&threadid=70514&id=341161&boardid=1&view=threads



Re: No subject Jun 23, 11:55 grudgebearer
"Bring on ET:QW. "
http://www.bluesnews.com/cgi-bin/board.pl?action=viewthread&threadid=68468&id=328487&boardid=1&view=threads



Re: Popups on BluesNews Mar 22, 12:52 grudgebearer
"Oh and for the record...BF2142 is going to be another "lets all stand around this flag for awhile and shoot, then we can go and stand around that flag for awhile and shoot" game. There has never been any real objecitve-based gameplay in any of the BF series and as long as EA is envolved it will be the same rehashed gameplay with revamped graphics.

ET:QW will make this game look and feel as tired and rehashed as it truly is. "
http://www.bluesnews.com/cgi-bin/board.pl?action=viewthread&threadid=65685&id=309348&boardid=1&view=threads



Re: Nice! Jan 18, 09:10 grudgebearer
"I am holding out for Enemy Territory: Quake Wars. That is the only game that I have come across that is trying to do something even mildly different than the crap that everyone else is putting out. "
http://www.bluesnews.com/cgi-bin/board.pl?action=viewthread&threadid=63719&id=295146&boardid=1&view=threads



AH-hahahahahahahahaha...poor nudgegrabber...


-----------------------------------------------------
Bioshock: "You're soon beset by deranged flappers and dandies, like Jay Gatsby's party guests gone feral."
78.
 
Re: meh...
Aug 31, 2007, 09:18
78.
Re: meh... Aug 31, 2007, 09:18
Aug 31, 2007, 09:18
 
I think not having built in VOIP in the game hurts its.
Every AAA title has VOIP in game these days.

Also from a philosophical standpoint, I cannot support a game with in-game advertising.

Server operators shouldn't support in game advertising either unless they get a cut of the revenue.


This comment was edited on Aug 31, 09:20.
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