This is a console fps. It has regenerating health and quake style health, ammo, and item placement in the level. It's got similarities to the way gears of war works when you run forward ie the fov changes, the screen shakes very much like in gears of war. The cover system is first person but similar to gears of war as well. The FOV seems off however like less than 90. Again typical of console fps games. Enemies take many hits to kill and when you hit a crosshair appears onscreen as a way to tell you you have scored a hit. Dead bodies disappear quickly which makes it feel more arcady. The mouse aim feels off like the acceleration is way too high. It's got a weird reward system where your weapons get powered up as you do certain things like kill enough enemies. For example I got 2 rewards, one made my smg have less recoil and the other allowed my bolt action rifle to fire faster.
None of the objects in the level are destructable or interactable except for the stuff you have to put a demo charge on.
Graphically it does seem more like unreal engine 2.8. Not unreal engine 2.5 and not unreal engine 3.
Based on the demo, it's a completely average fps heavy on console fps elements.
This comment was edited on Aug 24, 10:15.