They don't give a shit.They don't give a shit because you idiots already game them your money, and you ain't getting it back no matter how much you complain.
Lol! OG, he's obviously a little kid (or a self-righteous, delusional adult who never learned to write). I haven't read comments as sophomoric as his in a long time.I had no idea I was surrounded by literary seniors like yourself. In the future I'll endeavor not to water things down for you in a sophomoric sense (yeah right). As for this venue, sophmoric is par for the course if not freshmanic, people can't even stay focused on subject. If only you could have added actual substance to the topic at hand, I may have actually been in awe of your self implied literary capabilities.
I don't think so. It was too obvious that games that required CD keys had a much more consistent sales performance.
And regarding the kids, well, when they had a school break or skipped class they often came in groups of 3, 4, 5 people. Then they were often standing in front of the shelf and debating how many copies to buy. Needless to say that if one of them with a clue knew there was a crack it ended up being one copy. Consistently. Always.
Sometimes they were even bold enough to ask if I knew if there was a way to play without the original CD.
"Oh gawd! Making a hideously bad wisecrack is bad enough, but trying to deny you were attempting to make a wisecrack with yet more pseudointellectual drivel (which, once again, makes no sense) is just pathetic. Don't you have a friend who can make clever retorts for you?"
Agreed. There is plenty of clear un-arguable bottom-line evidence that combating piracy boosts sales and thus revenue for the developers. I know one vgame publisher who fixed a hole in their DRM and saw a 40% increase in sales the next month.
So how else are they to prevent hundreds of thousands of people downloading it and installing it without buying it on release day???
Those people are STILL downloading and installing it without buying. The fact the game has SecuROM doesn't mean shit. It's already cracked.
And how to prevent it? I dunno. Make a great game that people will want to play, and stop worrying about the piracy? Oblivion had no copy protection whatsoever, just a simple disc check. It sold... what? Four million + copies?
Stardock has put no copy protection on their Galciv 2 game (nor its expansions). All they asked was that if you install it on multiple PCs, that you please don't play it on those PCs at the same time. There's no check for that. They just asked, and NICELY, I might add.
Galciv2 has sold enough that they've already released several patches that includes tons of new features, they've released a patch that implemented a whole new GRAPHICS ENGINE, and they're working on their second expansion pack.
Much as the publishers would like for you to believe it, it's definitely possible, and FEASIBLE, to release a game without copy protection and still make plenty of money. Bethesda and Stardock have done so, and made out like bandits.
Egosoft, to quote another example, chose to go with Starforce, and found their sales to be very low for X3, partially because of it.
(and partially, I think, because X3 = X2 + better graphics, but okay.)
If I buy a game I expect to be able to install it 75,000 times if I want to, without having to call Pradip in India who doesn't speak english, and having to try to explain to him that if my fucking harddisk dies, it means I have to reinstall shit.
Starforce simply got bitched out of the market.
"I may as well communicate with a wet paper bag. Atleast it wouldn't change the topic to an unrelated plastic bag"That wasn't a wise crack or trying to be funny. Reading comprehension and context should be your friend. It's interesting how evident it becomes that when people fail at discussing the merits of an argument, they resort to trying to insult the messenger. Feel sorry for me, good to hear it.
Dude, really, a word of advice: Get someone else to write your wisecracks for you, or at least run them by someone else first. I'm actually starting to feel sorry for you.
Actually, I'd like to point to the whole Starforce thing as a giant victory for gamers. Starforce simply got bitched out of the market.