Widescreen
messed up ... on the 2K Forums has hundreds of posts about problems with
widescreen monitor support in BioShock impacting both PC and Xbox 360 owners. At
issue is how images are expanded and cropped to accommodate widescreen modes,
meaning widescreen users actually get less image than fullscreen users, a
situation bordering on irony. There is no good news from 2K or the studio
formerly known as Irrational on the forum, and our attempt to contact 2K about
this directly has met with no response so far.
Yeah for whatever reason my friend's 360 version in HD/widescreen cuts off like an inch from the right hand side of the screen. Instead of the radio coming up and saying "atlas", it says "atla".