PHJF, are we talking about driving games? No. We are talking about an FPS here.
Didn't realize I had to spell it out for some people, but since I do I'll change it to read...
"For FPS's...Keyboard + Mouse > gamepad no matter how you try an spin it"
And as far as I can tell the auto aim feature is disabled or not there at all in the demo because there were plenty of shots that missed by fractions of an inch that would have automatically hit in other games.
The entire experience on my PC does not match or best the experience on my xbox 360 in this game.How do you know that? You haven't played the PC version yet.
Tumbler you would be wrong.
You actually couldn't look up and down more than about 45 degrees from center, but you could still hit people directly above you because of the autoaiming.
One quick thing about the Duke 3d vertical axis, the game autoaimed vertically for you.
releasing a demo after the game is out is like not letting critics to see your movie before the general audience ... Of course there are those who don't like to admit that they've wasted their money and will vehemently defend it on this premise alone.What the hell are you blathering about? Since when were you forced to buy the game on release day?!?
go outside, read a book, play a classic, go get wasted, write a program, buy some shrooms.. fucking enjoy your life rather than wasting it in this anticipatory state.Hell yes.
Auto aim is a consequence of this input difference implemented by developers.