Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
User Settings
LAN Parties
Upcoming one-time events:
Germany 08/31
Chicago, IL USA, IL 10/19

Regularly scheduled events

ET: QUAKE Wars in October

id Software announces at QuakeCon 2007 that October 2 as the official release date for Enemy Territory: QUAKE Wars, the upcoming multiplayer game in the works at Splash Damage under id's supervision:

Santa Monica, CA – Aug. 3, 2007 – Gamers in attendance at QuakeCon 2007 were rewarded with a special announcement when id Software and Activision, Inc. (Nasdaq: ATVI) unveiled that Enemy Territory: QUAKE Wars™ Windows PC will be on EU store shelves on September 28, 2007 and North American store shelves beginning October 2, 2007. The game, which is in development by Splash Damage, pits the armies of Earth’s Global Defense Force (GDF) against the invading alien Strogg in the multiplayer strategic shooter that transports players to the front lines of an epic new war for Earth.

Offering the ultimate in objective-based multiplayer action either online or offline with bots, Enemy Territory: QUAKE Wars is set within the expansive QUAKE® universe in the year 2065. Gamers choose to play as the human GDF or alien Strogg in one of five unique character classes. Employing an arsenal of weapons, vehicles and deployable armaments, players engage in an action-packed test of skill and coordinated teamwork through a series of combat objectives. Persistent character growth and achievements reward players for teamwork, while clearly defined mission and class objectives guide new players to meaningful contributions on the battlefield.

Enemy Territory: QUAKE Wars is also in development for the Xbox 360™ video game and entertainment system from Microsoft (Nerve Software) and the PLAYSTATION®3 computer entertainment system (Activision Foster City).

Enemy Territory: QUAKE Wars has been rated “T” for Teen by the ESRB.

9. Re: Try the demo first! Don't fall! Aug 4, 2007, 06:27 Desertfox
...clans are so, so, soo nineties
I see clan-tags all the time during online gaming and usually they are all playing rambo-style, using glitches or whoring vehicles and they usually are ending-up on the lower ranks at the end of each round. I think clans are mostly 12 yr olds trying to look like their older brothers in their nineties Q3A clan. Clans are so over.

Previous Post Next Post Reply Quote Edit Delete Report
    Date Subject Author
  1. Aug 3, 20:45 demo Learning
  2. Aug 3, 20:47  Re: demo Enahs
  3. Aug 3, 21:25 No subject DangerDog
  4. Aug 4, 01:12 I second that Conan
  5. Aug 4, 01:45 Try the demo first! Don't fall! Not Found
  6. Aug 4, 03:17  Re: Try the demo first! Don't fall!  cliffski 
  7. Aug 4, 03:23   Re: Try the demo first! Don't fall! Beaner
>> 9. Aug 4, 06:27  Re: Try the demo first! Don't fall! Desertfox
  11. Aug 12, 11:12   Re: Try the demo first! Don't fall! [VG]Reagle
  8. Aug 4, 03:34 No subject Nick W
  10. Aug 4, 08:03 No subject space captain


Blue's News logo