The study suggests that there are "significant parallels" between the skill sets of MMO players and those of effective leaders in the distributed, global workforce. For example, IBM and Seriosity state that "today's gamers are learning collaboration, self-organization, risk taking, openness, influence, and how to earn incentives linked to performance and be flexible in the way they communicate."
"What we've found is that success as a business leader may depend on skills as a gamer," commented Jim Spohrer, Director of Services Research, IBM Research Center in Almaden, CA. "Smart organizations are recognizing valued employees who play online games and apply their skills and experiences as virtual leaders to their 'real world' jobs."
That's funny. Cause the only thing i learned is 25 different ways to kill/mame/dissmember/pillage/corrupt a person, 50 different ways NOT to kill a Rock Troll, and found out that Mountain Do makes me "do the rush"...
Or as much as CounterStrike prepares you for a career in the Navy SEALS.
(At least you can identify weapons...)
"What we've found is that success as a business leader may depend on skills as a gamer..."
Agreed - I think the players who are good leaders already have the natural skills and they apply them in the game.
I think it's true that there are parallels in the skills required to be a good business leader and a good guild leader but the skills probably have more to do with the individual than with the game.