Creston, come on man, wasn't 7 years. They did their own game and took a HUGE chance on coming out with something NO ONE has done in an age of MMO's and sick to death of D&D games.
I didn't mean it in a bad way, I haven't played STALKER (doesn't sound like my cup of tea, if I have to explore respawning areas etc, then I WANT stats and character growth), but from the sounds of most peeps here, it's good, it's fairly fresh, and the devs are to be commended for doing something outside the regular, done-to-death, molds.
Having said that, they took a VERY long time (it wasn't 7? I thought it was 7, but okay) to do this one game, and had to cut like a bajillion features out of it just to release it in that timeframe.
I think for them to be thinking about doing multiple games in this universe is not a very smart idea, unless they're going to expand their worker base by 200%.
Their next move is JUST as important as releasing Stalker. GSC needs to play their cards right BIG time!
I agree, which is why focussing on multiple games at once is not a good idea. Just do like Crytek does, and focus on your next game. One game at a time. Devs that do that tend to release better quality games than those that have three things boiling at once, anyways.