Warren Spector Q&A

PC Zone votes Deus Ex the best PC game ever, which includes quotes from Warren Spector, who offers insights into what it was like to be part of ION Storm during its stormy run: "Working for Ion Storm was a best of times/worst of times situation. The guys in Dallas were shouting 'suck it down,' to the world (both figuratively and literally) and their high profile allowed the Austin office, where DX was made, to fly under the radar of our funding/publishing partner, Eidos. But I'd be lying if I said we didn't suffer some psychic pain every time some magazine would publish all of our emails or some writer would talk about the marble inlaid floors, the ship parties for games that wouldn't ship for years or an ad would appear threatening to make someone someone's bitch. And, as great as it was working with Eidos most of the time back then, you don't want to know how many times I was pressured to 'just make a shooter...'"
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I never could finish SS2 because it wasn't fun. You have to count your bullets. Guns in the future disintegrate after 10 and I kept expecting to run into other characters but they are always dead by the time you get there. After the third time of finding someone I am supposed to find is dead, I get the clue that it is just an "all alone" shooter with bad shooting devices.

DX, on the other hand was fun and deep and you don't need a degree from MIT to play!

Oh, and those annoying robots that sneak up behind you and explode, I hated those. That almost felt like the game was cheating to me.

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