S.T.A.L.K.E.R. Shader Mod

A post on the Ars forums offers the release of the Float32 modification for S.T.A.L.K.E.R.: Shadow of Chernobyl, which beefs up the already impressive graphics in GSC Game World's first-person shooter (thanks Doormat). Word is: "Full reflection vector calculations, better bump mapping, real specular effects! All this detail improvement costs nothing in framerate and you will get 20% better framerate than before if not more! Shadows are soft and no longer jagged and the overall graphical quality has been vastly improved. I am not posting screenies as it does no justice. Download it and see for yourself!"
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Re: So?
Apr 25, 2007, 17:53
25.
Re: So? Apr 25, 2007, 17:53
Apr 25, 2007, 17:53
 

"Help ! The game's incredibly difficult ! I'm shooting and shooting but just get killed every time without hitting a thing ! What's going on ? Do I have to aim or something ?"

LMAO!!!

Hell I have a Reality mod installed no HUD, go into inventory to get med pacs that only give less than half health, its pitch black at night makes a fire fight a real challenge.

Thought the game was easy the first time thru, and the guns where a joke hell my sniper rifle hit four feet over a NPC's head from a crouch!
these new mods tweak that so the bullet hits where you aim if you are sitting still but it gives the same advantage to the enemy’s can you say one head shot and your dead!

This game is good and I am glad I spent the money but its should get way better after GSC realize the SDK and there full A-life and full roam add-ons they have promised in the next couple patch’s.


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