S.T.A.L.K.E.R. Shader Mod

A post on the Ars forums offers the release of the Float32 modification for S.T.A.L.K.E.R.: Shadow of Chernobyl, which beefs up the already impressive graphics in GSC Game World's first-person shooter (thanks Doormat). Word is: "Full reflection vector calculations, better bump mapping, real specular effects! All this detail improvement costs nothing in framerate and you will get 20% better framerate than before if not more! Shadows are soft and no longer jagged and the overall graphical quality has been vastly improved. I am not posting screenies as it does no justice. Download it and see for yourself!"
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Apr 25, 2007, 13:29
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Re: No subject Apr 25, 2007, 13:29
Apr 25, 2007, 13:29
 
I for one thought the artEfacts in Stalker, the atmosphere and graphics, the subject matter, were all great. It did get repetitive but it is a short game.
Agreed. But I wish they'd had vehicles in Stalker. The long periods of running across the (empty) map gets boring fast. Or at least a "warp" feature so you can get across the (explored) map instantly.

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