probably the reason they dont do that in stalker is because of all the enemies you would encounter on the way to wherever you are going
but yeh, its annoying not having any other methods of travel, especially the way the world map is broken up by gates and shit
btw - the ending is just wacked out super bizzare, when you deny the floaty green dude
all in all, the devs had SERIOUS time management issues - in terms of getting that map to be true-to-life.. who cares? yeh it looks good but i get the feeling they wasted at least a year or two just tweaking that alone.. plus the wasted effort on the AI world system and so on
it just didnt really add up too well, with the AI life.. no one ever had anything to trade, so whats the point in that.. also no one gave missions except for key people - it wasnt that random either
pretty good game, but (as usual) not living up to dev descriptions
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music from space captain:
http://www.soundclick.com/bands/6/errantways_music.htm http://www.soundclick.com/bands/4/invisibleacropolis_music.htm