S.T.A.L.K.E.R. Shader Mod

A post on the Ars forums offers the release of the Float32 modification for S.T.A.L.K.E.R.: Shadow of Chernobyl, which beefs up the already impressive graphics in GSC Game World's first-person shooter (thanks Doormat). Word is: "Full reflection vector calculations, better bump mapping, real specular effects! All this detail improvement costs nothing in framerate and you will get 20% better framerate than before if not more! Shadows are soft and no longer jagged and the overall graphical quality has been vastly improved. I am not posting screenies as it does no justice. Download it and see for yourself!"
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Apr 25, 2007, 11:49
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Re: No subject Apr 25, 2007, 11:49
Apr 25, 2007, 11:49
 
@ Bothersome

That is fine. Howerver I have always hated and tried every single Unreal game. It never grabbed me. However you don't see me raging on how it sucks and people should avoid it.

Just say you didn't like it and why, that's all that needs to be said.

I for one thought the artEfacts in Stalker, the atmosphere and graphics, the subject matter, were all great. It did get repetitive but it is a short game. At this point in my life all games get repetitive and some I finish like Diablo....some I don't/won't like Oblivion.

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