I would say Valve would refund their money as they are unable to play the game.
This was simply in response to people complaining that information can be stolen on the internet. It's a fact that when you transmit over the Internet, it can be viewed by anyone who wishes to take a look at your information. The only way to prevent that is by not being connected to the Internet in the first place. It was showing my point that you are exposed when you are connected to the Internet.
My argument is that you make it as difficult as you can, but realize that you're not totally secure, so long as you are connected to the Internet. That is a simple fact, not opinion, btw.
It only takes time to break into the computer. Experience and knowledge will shorten that time, but time is really the only factor. A knowledgeable admin will be able to shorten the time a cracker has available, and so it's simply a game after that of who gets the upper hand.
Well, you have DRM, a controlled environment to control cheating, methods of digital distribution, ability to patch the games automatically, the gathering of computer and network information about what's connected to Steam to better tailor their games to take advantage of them. We know those as the benefits.
That you can't sell the games after you purchase them? Becuase they don't want you to, should be the obvious answer. Whether you agree with that or not, that's up to you and obviously you don't.
Reduction of prices? I buy my games for $20 bucks from Steam, which was Red Orchestra. That's a bit cheaper than the $50 for Oblivion.
By stating that Valve can disable your entire game catalog at their whim, you are suggesting that they are an evil corporation bent on nefarious deeds.
Stardock simply gives their software available to download from a website. I'd hardly call that the same scale as what Steam does.
I don't see the evil that other people see in Steam.
So why should Valve change their code to accomodate the 100,000 when it could potentially affect the other 19,900,000?
I was wondering how a single person could forge ahead in such ignorance, posting with such obvious hositility and using antagonistic prose that is designed to get a reaction from whomever you direct it to.
Valve cannot, as you appear to be suggesting, modify your install media of old software pre-Steam in order to stop you running a server that these older games can connect to.Actually Valve doesn't have to modify the older games to prevent Internet play if WON support disappeared because they were already written that way. If you run a version of Half-Life 1 which predates Steam, it will refuse to allow client connections from outside the server's subnet in LAN mode (so no Internet-based clients can join), and it will refuse to function in Internet mode if the master server is unavailable (which it is because Valve has the old master server tell clients that Internet play via it doesn't function).
*yawn* Apparently you also forgot Half Life 2 released at retail also required Steam.There you go again not considering the text in context to the referring posts which preceded it. I didn't forget. I was referring to how Steam changed the catalog of Valve's games which predate Steam. Happyclam responded to that point, and I was addressing it again. Next time read my post in context to the referring ones.
LOL, you don't keep your original CD's?Again, seriously learn to read. The operative word here is "online." I cannot play the games which predate Steam ONLINE, i.e. in Internet multiplayer mode.
Apparently the "2" attached to the title Team Fortress didn't come to your attention. You should regain your reading comprehension. The intention of most game sequels is to carry on or build upon the original's gameplay.A game sequel doesn't necessarily and certainly need not duplicate or carry on the original's gameplay. From what I have read, Team Fortress 2 is basically Team Fortress Classic gameplay right down to the same venues (maps), classes/characters, and weapons. Whereas to use your example of Battlefield 2142 versus Battlefield 2, there are much greater differences between the two games, e.g. the vehicles are different, the weapons are different, the maps are different so both games create a different gameplay experience even though similarities exist between the two games.
Or would it make more sense for Battlefield 2142 to completely dump what made its predecessor so popular?
As compared to what? You conveniently don't provide a similar situation with Valve in which to compare.One similar situation I am comparing it to is obvious. One poster in the thread at http://www.bluesnews.com/cgi-bin/board.pl?action=viewthread&threadid=77166 can't play any of his Steam games because Valve disabled his account. Can you read and find out who?
But you'll put up with their unfinished, derivative games that almost always need patching right out of the box?Again learn to read. That is basically what I meant by "That is not to say that I agree with EA on its game release and support policies."
EA is also the 800 pound gorilla of the game industry. They should be able to more than afford decent customer service.If a small company like Real can afford responsive and available customer service with telephone contacts, then so can Valve. Enough said.
You've read about it, but you've never actually contacted them yourself.I have not contacted Valve because it would be futile. I want Steam to be made optional to play its games, and it is not about to do that.
So, it still begs the question, how do you know you're not hearing from the most vocal minority?I don't, but it's a moot point. Fundamentally Valve has poor customer service because it doesn't have telephone contact for it, it doesn't compensate users when they are unable to play their games due to problems with the Steam software or network, it hasn't provided sufficient redundancy in the network to avoid the outages and capacity shortages over the years, it doesn't provide any guarantees of availability especially the long-term availability of games purchased via Steam, and it doesn't provide users with the flexibility to have final control over the use of their own purchases. The individual accounts I have read by aggrieved users who are afflicted by one or more of these many limitations and shortcomings simply demonstrate their existence. Even if the majority of Steam users haven't yet experienced any of these problems doesn't mean they won't at some point because Valve has done nothing substantial to rectify them.
I see a lot of fear-mongering and paranoia present and let's look at this logically.
The only secure way to access the Internet is not to have our computers plugged into the Internet.
If someone is determined to get in, regardless of what the consequences are, they will. It's merely a matter of time.
None of them are fully secure, as has been proven time and time again.
So if you limit yourself from using online vendors simply because you are scared of your CC# being ripped off, you're only limiting the convenience of your shopping experience.
And yes, I have had my CC# stolen and used. Turns out it was a roommate and not some diabolical hacker on the Internet.
So whether you love it or hate it, it does provide a useful service and isn't going to be going away anytime soon.
Steam forces that an entirely different version of the game be run than what is on the release media and it forces updates whether customers want them or not.
I don't, but that means that I cannot play any of the games I purchased from Valve which predate Steam online.
Team Fortress 2 looks like a retread of the same old gameplay and venues of Team Fortress Classic with some new visuals.
That is not to say that I agree with EA on its game release and support policies, but its customer service department and policies have been head and shoulders above those I have read about Valve's.
I have only had good experiences with its customer service department over the years.
but its customer service department and policies have been head and shoulders above those I have read about Valve's.
But Microsoft released those features after they recieved a lot of grumbling from their customers, not through any sign of goodwill.You are dead wrong. Backward compatibility for the newer editions was on the release media. Forward compatibility for the older editions was available shortly after the new version was released. Regardless of the motivations the bottom line is that Microsoft accomodated its customers' wishes. It did NOT disable functionality of its customers' older software as Valve did.
And do you really think so? Well, let's see...what about the multiplayer games that require you to use their service for multiplayer? Like Warcraft/Starcraft? Or GPGnet for Supreme Commander? And then you have games with such crappy multiplayer supports that you wish they had some sort of service like those, like Ghost Recon 2 when it first came out.I would take those over Steam because in addition to its restrictions and limitations, Steam forces that an entirely different version of the game be run than what is on the release media and it forces updates whether customers want them or not. For example, the current Steam release of Counterstrike 1 contains embedded advertising and tracking. If customers don't want the ads they are shit-out-of-luck because they can't downgrade to a previous version and still play online.
So let me see, you like Half-life and Half-life 2, and yet here you are calling them crap?I have written nothing in this thread about what I think about the quality of Valve's specific games, and Half-Life 1 & 2 are far from the only things for sale on Steam. However a great deal of what is available on Steam is crap especially crap that didn't sell well when it was released into the retail channel.
Is Red Orchestra crap as well?I have never played it, but since it requires Steam I never will.
Or The Ship?Since it requires Steam, I won't play it, but from the descriptions it sounds like some real crap.
How about Team Fortress 2 when it comes out?Team Fortress 2 looks like a retread of the same old gameplay and venues of Team Fortress Classic with some new visuals. It's too early to definitively declare it crap, but it's not looking too good to me.
Personally, I'm not doing anything to warrant the removal of my ability to play games,Unfortunately for you that is not enough because you don't make that determination. Valve does. And, in addition you have no express rules to even know what to do or not to do.
If you're so violently opposed to Steam, then don't use it.I don't, but that means that I cannot play any of the games I purchased from Valve which predate Steam online.
Your arguments here are doing nothing to convince people it's evilIt certainly does make some at least reconsider their opinions on the matter even if they don't admit it or reply.
I've had no major problems with Steam, so I'm not going to hate it simply because someone else has.Well I don't believe in waiting to be burned myself to realize that fire is hot. The numerous reported outages and unavailability of Steam since its release coupled with its tenuous nature by design and Valve's poor customer service policies and practices have clearly demonstrated to me that I should not waste money on it when it could disappear tomorrow.
Though I will say that EA is on my shitlist.Despite the fact that so many who frequent this forum complain about EA, I have only had good experiences with its customer service department over the years. Many years ago I got some free replacement media from it by simply calling its customer service department, and once it re-issued a CD key for C&C Renegade to me with minimal hassle and wait. That is not to say that I agree with EA on its game release and support policies, but its customer service department and policies have been head and shoulders above those I have read about Valve's.
Oh...so when we had Office 95 and Office 98 came out and suddenly we couldn't read the new Office files, which most businesses upgraded, btw, then that doesn't force us to upgrade our Office suite as well?You fail to see why your analogy is flawed. Regardless of the features and functionality of new software releases existing software should still perform the functions it is designed to peform. So as I cited in my example above, features like spell checking continue to work in the existing versions of Office regardless of what features later versions of Office have. In addition regarding Office, Microsoft released free converters for the older versions of office like Office 95 to read the later version's files and later versions of Office can still open up and save files in the older versions' formats. So you analogy is flawed on two fronts both generally and specifically.
If you're hating Steam for that, then you might as well hate every company that's out there.The problem with Steam with regards to the existing games is that Valve disabled the multiplayer functionality that was already present in games which predate Steam. So, customers were forced to upgrade to continue playing the same games they had already purchased in some cases years ago. No other company I can think of has done that. I can still play all of the many other games I have purchased from other companies without being forced to upgrade anything.
And disabling a feature in Word is very different than what we are discussing.You brought up Word not me, but my analogy of it is much more apt.
Another situation you might enjoy is the whole Xbox live Microsoft vs. Developer scandal, where developers are trying to release content for free and Microsoft is blocking the move and making them charge for the content they post on Xbox Live.The fact that Valve is not alone in its exploitation and mistreatment of customers is of no comfort to its customers.
And Steam is merely a method of DRMSteam is much more than just a heinous means of copyright enforcement. It is also the means by which Valve monitors its customers and sells crap to them. It's a triple threat.
you can thank the little script kiddies and such out there who want the free ride for these little gems.Steam has NOT eliminated or even lessened the unauthorized use and distribution of Valve's games. There are ample means to play Valve games without compensating it. Only legitimate customers like mOOzilla are affected by the Steam outages and account terminations.
Steam, on the other hand, is simply a running application in the background as I play my games.It is so long as Valve lets you play your games. The biggest problem with Steam is that Valve NOT you ultimately controls if you can play the game you thought you bought.