You were reduced to nothing but uttering vulgarities by the forth sentence of your reply. Reasonable, indeed.
I gave up being reasonable when you started talking shit. It got your attention, so it worked. You can't say a skyscraper is no more complex than a mud hut just because there were three models built before it. It's more complex. Your arguement is actually that experience with the engine should have meant that there were less bugs - a COMPLETELY different point. It is you that were the idiot and I was happy to point that out.
These types of bugs and problems shouldn't exist in a shipping game.
I agree. But I accept that they often do happen and if a developer attempts to correct the problems as quickly as possible then I will wait to see the outcome of that process - I will not question te quality of their QA, something which cannot be verified and is mere speculation. Their QA could be shit or it could be world leading - the bugs present don't prove it is one or the other.
While C&C3 is 3D (and thus way more advanced), the argument that it doesn't really innovate is valid.
Indeed. I don't dispute that.
That being said, the grandparent was also stating that this wasn't EA's first attempt at a C&C game (let alone an RTS). so you'd think they'd have a smooter release from their previous code framework and experience.
Yes, but the actual game itself appears to work fine. The problems come down to online play and only affect a minority of people. They are also being fixed as a priority. It's not possible to test online play in any large scale, short of releasing open betas (which have considerable disadvantage, as well as advantages).
All I'm saying is that yes, the game has bugs. However, being multiplayer related they couldn't be tested before release and therefore I will accept that EA is pushing ahead, have already released patches to address problems and now working on others. If the problems remain or EA only produces half-baked fixes then I will criticise them as loudly as everyone else.
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Founder of the "I Hate Smiley Fitz"
Riley has autism. He has trouble communicating, and in an overstimulating
environment, he can get frightened and run away, leaving his parents frantic. - Auburn
"The price of freedom is eternal vigilance."