Just play Gothic, a far more engrossing game than ANYTHING Bethesda has put out.I've heard of people trying to play Gothic. Most of them gave up in frustration.
How many sand crabs do you know of that attack humans outright?
animals that do nothing, have no purpose, no schedules.
I'll be glad if we don't see another Oblivion for years. After Morrowind, Oblivion was just a bland, boring disappointment.
Hmm, well, I'm guessing this has something to do with the impending release of Shivering Isles, as well as the recent release of the PS3 version of Oblivion. In that version, they fixed the terrain LOD issue and now this patch fixes it too. Coincidence? I think not.
There are so many places they could have taken it, yet they seem to have taken the least interest route possible.
Are you a console gamer turned PC Gamer? Maybe, because this 21 year veteran of PC gaming considers end-user modding to be the sole reason why I buy the PC version of multi-platform games like Oblivion.No. I have no interest in console gaming. Also, I agree than end-user modding is the biggest advantage that the PC has and is an amazing asset - that doesn't negate the fact that I don't consider it essential. Still, feel free to whip out insults and make illogical conclusions to everything I say.
The end result? I ended up juicing another play-through out of an otherwise mediocre CRPG...something that wouldn't have been possible were it not for gameplay enhancing mods.Great for you. I, however, played through it 3 times without any gameplay altering mods and found it enjoyable. Don't get me wrong - it's far from perfect. The difficulty levelling system means that you have a similar experience to start from finish, instead of having offlimit areas for lower level characters. The main plotline was also dull in comparison to the guilds and side quests. However, so many aspects of the game were amazing and highly enjoyable.
I'll be glad if we don't see another Oblivion for years. After Morrowind, Oblivion was just a bland, boring disappointment.Good for you. However I, like millions of others, have found the game incredibly enjoyable and extremely worthwhile and wish more games would follow its example. That way we could have some games that add more depth, whilst others can become more arcadey and narrowminded in their objective. Strangely enough there isn't going to be one game that suits everyone.
Daggerfall was when Bethesda peaked. It has been downhill from that point on.
Everything is automatically scaled in difficulty to your level. I can't imagine anything more boring than that. What's the point of playing if everything stays basically the same all the way through?
One of the great things about Stalker is that it does not hold your hand, just dumps you into the world and lets you figure it out, like Bethsoft used to.
No kidding. Talk about Daggerfall flashbacks.
I'm glad you like the modding community - however, to say it is essential is a gross over-exaggeration.
I too use many mods when playing, but none that affect the gameplay mechanics (as I feel that would devalue my accomplishments). The game can be enhanced with mods but it is ridiculous to say it is a waste of money without them.Not ridiculous to say that at all. The leveled monsters system they implemented in this game already devalues your accomplishments. Everything is automatically scaled in difficulty to your level. I can't imagine anything more boring than that. What's the point of playing if everything stays basically the same all the way through? I can close an oblivion gate at level 1 or level 30 and it's just as hard each time. With the mods, I got my ass handed to me when I attempted an oblivion gate at level 4. I actually had to be careful where I went and what monsters I took on. I actually had to use some creative tactics to survive some of the dungeons. None of that happened when I played the vanilla game. I was always strong enough to handle any dungeon without too much difficulty. Where's the fun or adventure in that?
Mind mentioning which mods you find essential?I'm using Oscuro's Oblivion Overhaul, Francesco's mod, Martigen's Monster Mod (those three are collectively known as FranOOOMMM! and can be downloaded together under that name along with a couple other mods that make them play nicer together), the Unofficial Oblivion Patch for a gajillion bug fixes, and BTMod for the interface improvements. I may also be running a couple other little ones, but those are the major ones. It's a whole different game when running these mods, and a MUCH better game at that. Some of them have options you can set to your liking or to tweak the difficulty. All those modders out there who have been helping to make Oblivion the game it should have been deserve a LOT of credit. They've done some amazing things without much help from Bethesda. I'm considering using Natural Environments as well, but had read a while back that it still had some conflicts with other mods, so I held off. I need to check in on it again. I should probably also check out the Landscape LOD fixes. I haven't had much time to play for the last couple months though, so I haven't been keeping up with the latest mods and updates.