Numen Revealed

There's a Numen Q&A on gry.o2.pl discussing an upcoming action/RPG from Akella with which we were previously unfamiliar (hello Numen!). The team behind the project includes developers from Daemonica and Inquistor, and word is to expect the project early this year. They offer screenshots from the project, and here's a bit from the English portion of the bilingual Q&A: "When we designed Numen we wanted it to be different from the usual hack'n'slash Diablo clones. We wanted the player to become much more engaged in every fight he has. We want him to look for the best way to kill each unique enemy, to look for the weapons that hurt it more that the rest, to react to changes in its strategy, to counter it's attack with his own special talents and skills. With such a approach to the combat our gameplay is closer to what you can experience when fighting solo in World of Warcraft than, for example, in Titan's Quest. We also believe that every RPG has to have a really good and strong story that should be far more than just a way how to link together different game zones and quests."
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No subject Mar 16, 2007, 18:06
Mar 16, 2007, 18:06
 
I remember him more fondly as the guy receiving Sharon Stone's beaver flash in Basic Instinct.

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