So really, what would you have, a bunch of non-violent, white collar copyright infringers which a smart person can also use for free marketing. Or a bunch of violent thugs itching for their next gaming fix?
Wow, now that's some stretching. Now we aren't supposed to eliminate piracy because people "might" become violent? Right.
Guess what, even rich people run out of money. but you can't sell more of your product, because eventually everyone will have it and there will be no new customers and your revenue will dry up.
Ok, you obviously aren't in business. "Everyone" won't have it, because you don't
sell it to "everyone". You
license it to Publishers. They, in turn, pay you either a yearly fee, or an amount based on the number of games they protect with it. It's not like it's a non-renewable commodity.
If there was suddenly no crime or war..who goes out of business? The same applies here.
Uh, no, it's not the same. Military suppliers don't have the stated goal of eliminating war, they supply the military
for war. Anti-piracy companies are specifically trying to eliminate piracy. Not the same situation at all, your analogy doesn't work.
If there suddenly were no more pirates. anti-piracy also goes out of business.
Once again, yes, wave your magic wand and sure, the anti-piracy companies go out of business. But it is extremely improbable that every pirate on the planet is going to wake up tomorrow and decide to stop pirating. Dealing with such an unrealistic hypothetical is pointless.
This comment was edited on Mar 10, 17:30.