Half-Life 2: Episode Two to be Longer (Too)

Just wanted to set a record for "two" homophones in one headline. Anyway, Valve: Half-Life 2 Episode 2 Will Be Longer on Fringe Drinking (thanks xXBatmanXx) has word from Valve's Doug Lombardi that Half-Life 2: Episode Two will offer about eight hours of gameplay, compared with the approximately six hours of gameplay in episode one, and offers details on planned Steam features that will enhance its community support. Doug also says that in spite of Episode 2's delayed release, their development cycle for episodic content is getting shorter:
"Episode 1 took 18 months to complete and Episode 2 will end up being about 13 to 14 months, so we’re trimming it down," he said. "I think we’ll get closer to a year and be on a 12 month cycle. We’ll see how it goes after this trilogy is done."
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Mar 9, 2007, 19:57
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Mar 9, 2007, 19:57
 
...they arrive when they arrive. If they wanted to release garbage at a faster rate they would. If they want to wait 3 years between episodes, they will. If it is worth my $$$ I'll buy it. If not, its capitalism at work.

I just don't get the fanatical drooling over a release date. They want to get a product out and you want to buy it. Trust me, if they could do it faster and sell it sooner, they would. Let them finish and judge the final product accordingly. As mentioned previously, they don't have your $$$, so it's not like you are being harmed in any means. Just chill.

Precisely!

The same people bitching about 1 to 1.5 years for an episode would be bitching if they had to wait another 5 years for Half Life 3...and they were bitching about the wait for HL2. It sucks that its not 6 months like they said initially, but shit happens and development isnt easy.

And to the person complaining about engine updates, new models and textures etc...other people were very vocal after episode 1 not being a significant upgrade. Just goes to show you can't please everyone all the time.


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Currently playing Day of Defeat Source.
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