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Half-Life 2: Episode Two Delayed Again

Valve and EA officially announce the two retail configurations for Half-Life 2: Episode Two, the Black Box, with Episode Two, Portal, and TeamFortress 2, and the Orange box, which bundles all that Episode Two-ness with Episode One and the original Half-Life 2. The announcement offers Fall 2007 as the release date for both boxes, which represents a delay from the previous release date of Summer 2007 (story). Here's word:

Redwood City, Calif. –February 7, 2007– Electronic Arts (NASDAQ: ERTS), the world’s leading interactive entertainment company, and Valve®, the award-winning studio behind the blockbuster franchises Half-Life® and Counter-Strike®, today announced the naming and product configurations The Black Box and The Orange Box, two of the most anticipated action game offerings shipping worldwide in Fall 2007.

The Black Box will ship for the PC, and includes Half-Life 2: Episode Two, Portal and Team Fortress 2. The Orange Box will ship for the PC, PLAYSTATION®3 computer entertainment system, and Xbox 360™ videogame and entertainment system, and includes all the content of The Black Box, plus the original Half-Life 2 and Half-Life 2: Episode One.

Innovative games included in The Black Box and The Orange Box include:

        • Half-Life 2: Episode Two -- the second installment in Valve’s episodic trilogy advances the award-winning story, leading the player to new locations outside of City 17.
        • Portal -- a pioneering type of single player action game that rewrites the rules for how players approach and manipulate their environment – much like how Half-Life 2’s Gravity Gun reinvented the way gamers interact with objects in the game.
        • Team Fortress 2 -- an all-new version of the legendary title that spawned team based multiplayer action games. The game’s daring new art style features the most advanced graphics of any Source-based game released to date.

“In less than 18 months, we’ve shipped 10 new products to retail outlets with EA Partners,” said Gabe Newell, co-founder of Valve. “The Black Box and The Orange Box represent a new approach to publishing multiple products, on multiple platforms and we know through our experience that no organization in the industry is better equipped to successfully launch new product types on multiple platforms than EA Partners.”

“Valve is one of the world’s premiere independent developers and EA Partners is thrilled to help them bring the groundbreaking action games in The Orange Box and The Black Box to market as their publishing partner,” said David DeMartini, vice president and general manager of EA Partners.

The Black Box and The Orange Box are targeted for release in Fall 2007. For more information, please visit

7. Re: No subject Feb 7, 2007, 15:01 Duc
Is it paranoid to wonder if the release of the PC product is being delayed for the simultaneous release of the product(s) across all 3 platforms? In all honesty I was mostly interested in portal and TF2, the delay removes any lingering desire I had for another 2 hours of half-life 2 style run-and-gun in this post-FEAR world.

Simultaneous development also makes a big leap in polygon count, shader complexity and texture resolution for dx10 even less likely (not that Valve have promised anything but vague comments about updating the engine as episodes are released) because it'll limit the reuse of assets across platforms. Not to mention that without such a leap the by then 3-year-old source engine will be going up against games like Crysis and the no doubt imminent crop of Unreal Engine 3 products.

This comment was edited on Feb 7, 15:03.
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