Sunday Q&As

  • Marc Laidlaw
    The Marc Laidlaw Q&A on Computer and Video Games catches up with the Valve writer to discus the story in the Half-Life series: "Are you doing the right thing or the wrong thing? We really like messing around with the implications of telling you that you're doing one thing, when actually, everything else is forcing you to do something different from that. There's irony in the game - everybody tells you that you're a scientist, but all you're actually doing is running around shooting stuff. All these things fall into the bucket of Gordon Freeman..."
  • Warren Spector
    The State of play Q&A with Warren Spector on Computer and Video Games talks with the designer about, well, the state of play: "Well, I'm kind of a Johnny-one-note when it comes to game design - I'm all about giving players control over the experience. The sooner we get rid of games that are movie-inspired instead of pushing the unique qualities of OUR medium... the sooner we move from puzzle-oriented design to problem-oriented/open-ended-solution design... the sooner we stop making linear rollercoaster rides and start making games that give players freedom to act and to experience the consequences of their choices... the more we move in those directions, the better, as far as I'm concerned. The nice thing is, it seems like the market's agreeing with me. Finally!"
View : : :
2.
 
Dear Warren
Dec 24, 2006, 23:49
2.
Dear Warren Dec 24, 2006, 23:49
Dec 24, 2006, 23:49
 
I used to love everything you put your hands on. Then you made the huge mistake of letting that asswipe whose name I've forgotten completely fuck up Deus Ex 2.

You may remember that game, it was the one that basically shattered your credibility, since you were out there pawning it off like a cheap Russian hooker, even though you knew it really wasn't worth it.

Since then, you've done nothing but appear in 872,394 "State of Gaming" articles. But the problem is, everyone still has a bitter taste over Deus Ex 2 in their mouths.

Here's a hint : Stop talking to the press about what you feel and do. Get a team together, make a fucking kick ass game, like I KNOW you can make it. Give me a Next Gen visual game with Deus Ex gameplay and options.

Then, with everyone's faith restores, continue talking about what gaming should do and where it should go.

Oh, and please, stop your insane fucking prattle about how a one room RPG would be better than a one hundred locations RPG.

That is all.

Creston


Avatar 15604
Date
Subject
Author
1.
Dec 24, 2006Dec 24 2006
 2.
Dec 24, 2006Dec 24 2006
Dear Warren
7.
Dec 25, 2006Dec 25 2006
3.
Dec 25, 2006Dec 25 2006
4.
Dec 25, 2006Dec 25 2006
5.
Dec 25, 2006Dec 25 2006
6.
Dec 25, 2006Dec 25 2006
8.
Dec 25, 2006Dec 25 2006
10.
Dec 26, 2006Dec 26 2006
9.
Dec 26, 2006Dec 26 2006