No, you know what? I take it back. Fuck your dark little world, 'cause here comes some light, Baby:
What I said stands as true and inarguable: quality control standards are stricter in the console world. The simple truth is PC developers don't have anyone to answer to as far as the platform goes.
And, like I said before, quality control standards have nothing - NOTHING - to do with measuring the game in terms of "deep", "complicated", or whatever other subjective terms you want to throw in there. Say it with me: NOTHING.