On Games for Windows

Games for Windows Vista how the new brand & OS will change PC gaming on Joystiq offers an updated preview of the new Games for Windows initiative, attempting, with limited success, to sort out what GFW represents besides a marketing slogan. Based on a tour of the program by Marketing Director Kevin Unangst and PR Manager Michael Wolf, they describe interoperability with Xbox 360 games via "Live Anywhere," how PCs will get numerical ratings to gauge how well they can play games, and what qualifies a game for the GFW logo. The conclusion they draw, however, is that it is difficult to draw conclusions about all this:
It's a risk. The Games for Windows strategy is on the verge of being schizophrenic. Can the cumbersome PC gaming experience really be simplified down to a console scheme? There are just too many freedoms and variations that exist in the PC universe to accurately interpret the PC as "the console that everybody already owns." It's not that simple. So is GFW a trick? Is Microsoft trying to lure back some of the consumers that were lost when Xbox was launched (an initiative that cannibalized PC gaming sales by design)?

The answer, like the Games For Windows vision, is not so clear. But there is most certainly the opportunity for Microsoft to create something very special. A cross-platform community where you and I can jump from Xbox to PC to our cell phones seamlessly. Anywhere.
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Dec 19, 2006, 15:47
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Re: No subject Dec 19, 2006, 15:47
Dec 19, 2006, 15:47
 
and how long before a PC dev has to pay MS for each sold copy (just like console games)

That's an impossibility.
Not only is it an open platform (for developing on,) but the lawsuits over what defines a game and what defines an application would be insanely costly. You'd have devs start bundling basic word processors with their games to get around it.


I think you missed the bit where it said you have to pay Microsoft to get your game listed as an official GFW release. Sure you don't have to but then it won't work with Live Anywhere and wont be included in the GFW sub-system on Vista (which has nice Icons for each game and a rating to show how well it will play on your system and wotnot.) I expect there will be concessions for the XNA mini-games.

I think no good will come from it and it really will be nothing but consolized games (parallel development is going to default to the lowest common denominator). On top of which the intrusiveness and strictures of Vista licensing put me right off it. I've exclusively run legit XP for years now but using my company key so I never had to bother with the activation dance everytime I change something. And I change my main PC a lot. Old ones usually end up at work running Ubuntu (can't trust staff with Windows. hehe.)

Not to mention this could eventually lead to offical GFW PCs certified to work 100% and god help you if you want to build your own system.

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