More on Severity

More On CPL's Plans For Severity on FiringSquad offers the fruits of a surely welcome late Sunday night phone call to Tom Mustaine to probe for further details on Severity, the just announced game being created by the CPL, revealing the GPL Quake 3 Arena engine will be the core technology for the project. The game will feature a modern/futuristic setting, and will offer bots for offline play, though the single-player experience will be fairly limited. Other salient details include their hunt for a publishing partner to ensure post-release support, plans to include features to enhance the experience for spectators, and the possibility of PC gamers being able to play against Xbox 360 players. They are currently hoping to release a public demo in time for the CPL Winter championships in December 2007, with a full game release planned for mid-2008.
View : : :
21 Replies. 2 pages. Viewing page 1.
Newer [  1  2  ] Older
21.
 
No subject
Dec 19, 2006, 10:18
21.
No subject Dec 19, 2006, 10:18
Dec 19, 2006, 10:18
 
Vaporware

20.
 
Re: No subject
Dec 18, 2006, 19:51
20.
Re: No subject Dec 18, 2006, 19:51
Dec 18, 2006, 19:51
 
(deleted since Quake 3 for the Dreamcast was already mentioned)

This comment was edited on Dec 18, 19:54.
19.
 
Re: Free?
Dec 18, 2006, 18:35
19.
Re: Free? Dec 18, 2006, 18:35
Dec 18, 2006, 18:35
 
but the key thing they need for this is PLAYER SUPPORT

I've always wished a game would be made consulting FPS players the whole way along. Sort of the way Blizzard gets the big guilds to test out WoW additions and Valve sometimes considers the opinions of professional teams.

Along every step of the way they should be asking top players in surveys about what is wanted and what is not wanted. And better to start right at the concept and design stages then in the betas when it's to late to overhaul a lot of features.

Avatar 17249
18.
 
Re: No subject
Dec 18, 2006, 17:10
18.
Re: No subject Dec 18, 2006, 17:10
Dec 18, 2006, 17:10
 
I point you towards Shadowrun - the first title to make use of the "Live Anywhere" technology (http://en.wikipedia.org/wiki/Xbox_live_anywhere), which will allow PC / 360 users to play against each other on the same servers.

Alas, Shadowrun will handicap PC players by significantly reducing weapon accuracy while aiming or turning quickly.

Avatar 20715
17.
 
Free?
Dec 18, 2006, 16:57
17.
Free? Dec 18, 2006, 16:57
Dec 18, 2006, 16:57
 
If they really want to make it mass-market accessible so it has the numbers needed to drive sponsors, they should make this a free game.

They can support it through advertising to generate revenue, but the key thing they need for this is PLAYER SUPPORT - if noone wants to play this game, the competitions are going to be boring - and they're not going be able to get the cash sponsors they need to survive.

16.
 
Re: Quake 3 engine!
Dec 18, 2006, 16:15
16.
Re: Quake 3 engine! Dec 18, 2006, 16:15
Dec 18, 2006, 16:15
 
PS3 already supports kb+m, so I don't see why it should be hard to implement for the 360.

You want to play with the big boys, you gotta have the right interface.

So does the PS2, even. No one ever mentioned this, but Red Faction 2, of all the obscure little known little-cared-about titles on the PS2, could be played with a USB mouse and KB.

And true about the "big boys" comment. I can't recall how many times I've used that exact same phrase in console game message boards. Each ban felt better then the last.

Becuase as PC gamers, we all know it to be true.

Avatar 13929
15.
 
Re: No subject
Dec 18, 2006, 16:14
15.
Re: No subject Dec 18, 2006, 16:14
Dec 18, 2006, 16:14
 
Maybe someone will even release a Wiimote for PCs, it could be done.

Where've you been?

Avatar 17249
14.
 
No subject
Dec 18, 2006, 16:05
14.
No subject Dec 18, 2006, 16:05
Dec 18, 2006, 16:05
 
My PC will crush any console player. I mean, when I drop it on their heads. But I really do think that keyboard+mouse is going to be an advantage over console controller.

Maybe this is part of Gates' evil plan, to get Xbox gamers back onto the PC once they see how much more flexible PCs are than a console. Maybe someone will even release a Wiimote for PCs, it could be done.

13.
 
Re: No subject
Dec 18, 2006, 15:37
13.
Re: No subject Dec 18, 2006, 15:37
Dec 18, 2006, 15:37
 
I point you towards Shadowrun - the first title to make use of the "Live Anywhere" technology (http://en.wikipedia.org/wiki/Xbox_live_anywhere), which will allow PC / 360 users to play against each other on the same servers.

now THATS a game thats doing something people will be interested in. For better or worse though they are avoiding all public competitive aspects including ommission of a leader board, tournament friendly plug-ins etc. They feel it will avoid much of the cheating and exploitations that takes place in Halo 2

----------------------------------------------------------------------
I am a Blues Nazi.
----------------------------------------------------------------------
"Both the “left” and the “right” pretend they have the answer, but they are mere flippers on the same thalidomide baby, and the truth is that neither side has a clue."

- Jim Goad
Avatar 10137
12.
 
No subject
Dec 18, 2006, 15:16
12.
No subject Dec 18, 2006, 15:16
Dec 18, 2006, 15:16
 
Microsoft has said that they will never release keyboard and mouse as a controller for the xbox360, because it would give an unfair advantage to the players using them.

11.
 
Re: Quake 3 engine!
Dec 18, 2006, 15:05
11.
Re: Quake 3 engine! Dec 18, 2006, 15:05
Dec 18, 2006, 15:05
 
Well we know that the only organization to promote this game would be CPL. Nobody else would give a crap.

Avatar 571
10.
 
Re: Quake 3 engine!
Dec 18, 2006, 14:24
10.
Re: Quake 3 engine! Dec 18, 2006, 14:24
Dec 18, 2006, 14:24
 
PS3 already supports kb+m, so I don't see why it should be hard to implement for the 360.

You want to play with the big boys, you gotta have the right interface.

9.
 
Re: Quake 3 engine!
Dec 18, 2006, 14:11
PHJF
 
9.
Re: Quake 3 engine! Dec 18, 2006, 14:11
Dec 18, 2006, 14:11
 PHJF
 
No one (particularly guys under 20) wants to play nor watch vanilla deathmatch any longer.

Except competitors. 1v1 Onslaught doesn't quite work. Quake III also had some fan fucking tastic maps.

------
"Oh how awful. Did he at least die peacefully? To shreds you say. Well, how's his wife holding up? To shreds you say."
Steam + PSN: PHJF
Avatar 17251
8.
 
Re: No subject
Dec 18, 2006, 14:10
8.
Re: No subject Dec 18, 2006, 14:10
Dec 18, 2006, 14:10
 
You can already play Quake 3 vs Dreamcast players. That was funny

7.
 
Quake 3 engine!
Dec 18, 2006, 13:39
7.
Quake 3 engine! Dec 18, 2006, 13:39
Dec 18, 2006, 13:39
 
He also told us that the game will use id Software's Quake 3 Arena's networking system as its basis and a mix of id Software based Quake 3 graphical rendering along with refinements and improvements on their own.

!!!

This game just shot up to "very anticipated." 10-20 man team... it's like it's a mod team. I'm fucking psyched for this now.

6.
 
Re: No subject
Dec 18, 2006, 13:34
6.
Re: No subject Dec 18, 2006, 13:34
Dec 18, 2006, 13:34
 
I point you towards Shadowrun - the first title to make use of the "Live Anywhere" technology (http://en.wikipedia.org/wiki/Xbox_live_anywhere), which will allow PC / 360 users to play against each other on the same servers.

5.
 
Re: No subject
Dec 18, 2006, 13:00
5.
Re: No subject Dec 18, 2006, 13:00
Dec 18, 2006, 13:00
 
Amen to that, Hump.

4.
 
Re: PC vs Consoles
Dec 18, 2006, 12:19
4.
Re: PC vs Consoles Dec 18, 2006, 12:19
Dec 18, 2006, 12:19
 
Amen to that! I have only had my 360 for about a month and I really miss my kb+m when I game on it.

3.
 
PC vs Consoles
Dec 18, 2006, 11:33
3.
PC vs Consoles Dec 18, 2006, 11:33
Dec 18, 2006, 11:33
 
I can already see one positive outcome from this: Microsoft may end up being forced to support the keyboard and mouse on the 360 to keep the console players competitive and finally, we'll have a proper way to control FPS games on consoles.

2.
 
Re: No subject
Dec 18, 2006, 11:28
2.
Re: No subject Dec 18, 2006, 11:28
Dec 18, 2006, 11:28
 
I look forward to the first game publisher who makes a shooter identical on both consoles and PC's, then allows them to play against each other. This will be a mistake unless they allow for servers to keep out one or the other.

"There's always money in the banana stand." - George Sr.
"Pants! Pants! Pants!"
21 Replies. 2 pages. Viewing page 1.
Newer [  1  2  ] Older