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Alien RPG Announced

SEGA Signs Obsidian Entertainment To Develop Alien Title For Next-Generation Systems follows up on recent word on new Alien games (story) with the announcement of the promised role-playing game, confirming the subsequent report of Obsidian's involvement (story). No release date is offered, but the announcement does state the game will appear on the PC as well as consoles. here's the deal:

SAN FRANCISCO & LONDON (December 11, 2006) – SEGA® of America Inc. and SEGA® Europe Ltd. today announced that Obsidian Entertainment will create a role-playing game based on the Alien film franchise with license from Twentieth Century Fox Licensing & Merchandising. This title will be developed for the next-generation systems and the PC.

Obsidian Entertainment draws upon their wealth of design knowledge creating successful games such as the best-selling Star Wars: Knights of the Old Republic II: Sith Lords and the award-winning Neverwinter Nights 2 to bring the Alien franchise to role-playing gamers for the first time. The role playing game will build upon the distinctive look and feel of the original films while utilizing next-generation technology to create an entirely different and unique Alien experience.

"With Obsidian Entertainment's development pedigree, they were our first choice to bring the Alien franchise to the RPG universe," said Simon Jeffery, President and COO, SEGA of America, Inc. "They are the only developer for us that could effectively combine the Alien mythology with compelling RPG gameplay to create the ultimate Alien experience."

"We are thrilled to be working with the great production and publishing teams at SEGA to deliver the ultimate in-depth Alien experience to gamers worldwide," said Feargus Urquhart, CEO of Obsidian Entertainment. "Building an epic RPG with a license as heralded as the Alien franchise is truly a great honor."

10. Influence system Dec 13, 2006, 12:58 Acleacius
I wonder if they will attempt using/adding Fear, Anxiety and Insanity levels to the NPCs?

No idea why Obsidian abandoned NPC influence in NWN2, while your alignment can change, your NPCs are no longer effected.
Its as if they had implemented a revolutionary system in Sith Lords yet backed off in NWN2 allowing no effect, strange.
The system obviously needed more work but it certianly wasn't a failure.

The camera in NWN2 is fixed the only real problem left is the fact some materials still donít fade while coming between your toon and camera.

ďItís a sad day for America when people believe women,Ē The Drumpf
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